Star Wars Squadrons

If Motive were intent on not providing any support it would have been nice for some sort of mission creator with primary and secondary mission parameters etc.
 
Played the fist few story missions last night. Using an xbox controller on PC. Had to change settings from default to whatever the next one over is called as I was doing the opposite movements to what i was expecting to do haha. After that I was enjoying it. Except I keep down throttling sometimes when trying to turn so might see if I can move that somehow.
 
What power management could you do in the original that you can't do in this one? I'm not sure what I'm forgetting?!
If it's the more incremental power shifts you can set those - it's in the menu options so that it doesn't go full power with one click (but will if you hold it). If your craft doesn't have shields you can also immediately punt power from engines into lasers or vice versa without waiting for a charge. Seems to me there's more options than before?

The only thing I feel it's missing is an option to lock your s-foils into attack position!

I think it might be one of those games that looks paper thin but could have a very high skill ceiling. Bit like rocket league.
 
If it's the more incremental power shifts you can set those - it's in the menu options so that it doesn't go full power with one click (but will if you hold it).

Ahhhh fair does, must have missed that, was to busy to to sort the sensitivity of the flight controls. Like I say, was trying to play as much as possible in the 2 hours. I may give it another chance in the future, but I just wasn't feeling it. I really just wanted a reskinned X-Wing, but as others have pointed out, that's in the works and XWA is already there, sooooo, this Squadrons just feels a bit redundant to me.
 
It’s a good game and me and a friend are enjoying it but it could have been so much more.

We both prefer dog fights to fleet battles, fleet battle do not feel as epic as the could have been with more capital ships and more players.

5v5 feels a bit small, would have preferred perhaps War thunder size of 15 vs 15.

My friend did not like the fact that you could respawn unlimited times in fleet battle In same ship. He feels it would have been better with limited number of each type of ship in the hanger and when they are gone they are gone. Thus encouraging less suicidal play.

I have enjoyed campaign so far, playing on Ace level and it’s not too bad. The ai gets predictable when they chase you, seem to do the same manoeuvre from what I have played so far, (on mission 9) just a matter of switching target all the time and ordering the rest of squadron to attack target.

The sound and graphics are good plus the dog fight maps are great. My favourite ship so far is tie bomber with reinforced hull and seeker mines.

The mines are lethal for anyone chasing you plus most maps have lots of object to avoid so you can hide them round corners and also drop them next to repair rings.

Will keep playing but for it to last the game needs more modes plus ranked dog fight. Ideally would like to see mission editor so community could create co-op mission but no chance EA would allow that.
 
Hmm, seems like a lot of you aren't so impressed so far :(

I'm about 5 hours in and.....totally loving it. It's a real blast from the past.
I'd played all the original X-Wing and Tie Fighter series (first on a Compaq 486 sx25 :)) along with all the Wing Commander games and loved them all. Then, it seems, the genre disappeared as FPS games soon took over.
Yeah, there's the X series and Elite Dangerous, but I always found them a little dry. I'd always loved the soap opera/space combat thing going :)

So finally, here I am 20 years later and it's back to the old days :)

Dug out my Thrustmaster T-Flight PS3 (used once and then put away) - No issues at all. Just swapped the yaw/roll controls.
Using an Oculus Rift CV1 - Great performance, again no issues though, for the first time, I wish it was a bit higher resolution (running at 150% scale)

Favourite ship so far is the A-Wing. So maneuverable.
Trying to ignore the blurry mess of stars in the background :p

I can understand it's not for everyone as it's kinda old fashioned in gameplay. But for old farts like me....great stuff :) Never imagined playing a game like this in VR all those years ago ;)

EDIT: On multiplayer
Maybe on the weak side since there doesn't seem to be much variety but I've only played a few games so far so can't really comment. I do hope they expand this part though.
 
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I keep reading mixed reviews about the VR for squadrons , some are saying it is the best thing since sliced bread and others are saying it is average compared to Elite Dangerous.
 
Is it easy to just get 'spawn camped' in dog fight game mode? Had my first taste of it online there and after like 1 minute we were getting destroyed and few people left. every time we spawned the entire enemy team just flew at us and blasted us out of the sky in seconds. As soon as started moving it was missle lock and multiple lasers coming in. At one point was only 2 left in my team. Not best intro... Turned it around by the end when more people joined and only lost by couple of points but still.
 
Is it easy to just get 'spawn camped' in dog fight game mode? Had my first taste of it online there and after like 1 minute we were getting destroyed and few people left. every time we spawned the entire enemy team just flew at us and blasted us out of the sky in seconds. As soon as started moving it was missle lock and multiple lasers coming in. At one point was only 2 left in my team. Not best intro... Turned it around by the end when more people joined and only lost by couple of points but still.
Never seen that before personally
 
I figured out my issues, I'd changed roll to right analog stick. I changed it back to default as I don't roll that much. I was doing the campaign on ace but I've had to step it down a notch as I get blown out the sky why escaping from a strafing run:p.
 
Now the deadzone problems are sorted I'm much better lol. I'm new to sticks, in my defense.

I'm using 100% sensitivity and seem to be getting on ok with that. Is that sensible though? Have a 1.5+ k/d ratio so I'm not doing badly. Much prefer the Republic atm. Finding the empire so fragile. Anyone got any tips?

Feel free to add me BatThing
 
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Now the deadzone problems are sorted I'm much better lol. I'm new to sticks, in my defense.

I'm using 100% sensitivity and seem to be getting on ok with that. Is that sensible though? Have a 1.5+ k/d ratio so I'm not doing badly. Much prefer the Republic atm. Finding the empire so fragile. Anyone got any tips?

Feel free to add me BatThing
Don't get shot:D. I've got my joypad set to 100% and it's great, I tired my mouse at the same and it was like I was on speed:p.
 
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