RTX off is more natural I wish there was a middle ground on how much of these reflections to actually use.
A lot of it needs to be in a middle ground but I guess nVidia want it to look all shiny and shouty at the moment
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RTX off is more natural I wish there was a middle ground on how much of these reflections to actually use.
I suspect he is much closer to the truth than not.
A lot of it needs to be in a middle ground but I guess nVidia want it to look all shiny and shouty at the moment
uh nope it's the developers, we already know from various interviews with Dice staff that ray tracing settings are controlled by the developers it's up to them how much reflections they want, how many bounces, type of shadows and lighting etc
Wasn't intending to make that post exclusive to nVidia - but definitely the presets as implemented/samples by nVidia are like that overly exaggerated probably for effect which is what a lot of developers will be working off right now.
Anyhow ray tracing is perfectly capable of better reflections in that respect it isn't the technology at fault.
Yeah that’s true as well those same dice devs admitted they were not experienced working with rayvtracing and it was a trial and error approach for them so it would not be surprising to see other developers take the easiest route to implementing rayvtracing/ I guess we can expect more refinement in future games then
The shadow in the RTX on is simply not rendered correctly. More then likely done to increase frame rates.
SuperWhat's people's RTX experiences with the 2070 Super?
What's people's RTX experiences with the 2070 Super?
In scenes like that need to know more about what is going on really before anyone can claim they are simply not rendered correctly - often ray tracing completely changes the lights in a scene - with more sources of light interacting with a scene, etc. could be bounced light is reducing the shadow intensity, etc.
You could pass that off as having "RTX on" and people would believe it. Without a annotated side by side comparison they wouldn't know the difference.
Haha. Definitely! That is how lacklustre the current implementations are due to lack of grunt needed for the real thing at acceptable fps.You could pass that off as having "RTX on" and people would believe it.