Steam Frame (Valve Index 2)

Yeah i guess. I'd MUCH rather give valve my money than meta. I've been thinking about getting a headset for a while. Mainly just to play hl alyx to be honest. Im not sure how much use it would get after that (ive very limited time to play anything). The frame looks perfect, but I might have to make do with a used quest 3.

Same. As soon as Valve wants my £399, the noney is ready and waiting.

As for Meta, they won't even get £39.99 from me.
 
I love valve stuff as much as the next guy, but if this comes priced at twice the cost of the quest 3, who is buying that?
I'm glad that Steam have released a headset as it brings some much needed competition to the VR market. It'll also be nice to have what will effectively become a new 'standard' set of features/controls for PC/Steam VR games.

Meta, though I'm not a fan of their social media business, have really shook up the VR market and with the price they're selling the Quest at. It's made it near impossible for other companies to compete. I'm a bit worred that when it comes to the crunch people will still vote with their wallets and opt for the Meta Quest over the Steam Frame if it's half the price.
 
I'm glad that Steam have released a headset as it brings some much needed competition to the VR market. It'll also be nice to have what will effectively become a new 'standard' set of features/controls for PC/Steam VR games.

Meta, though I'm not a fan of their social media business, have really shook up the VR market and with the price they're selling the Quest at. It's made it near impossible for other companies to compete. I'm a bit worred that when it comes to the crunch people will still vote with their wallets and opt for the Meta Quest over the Steam Frame if it's half the price.

Valve could easily compete on price if they wanted to. They are probably better placed to sell a headset at a loss then most other companies, including Meta. Steam have the most popular, most well established game store in the World. Any loss they would incur would easily be absorbed by the game sales.

And of course people are going to vote with their wallets, that's what they have always done. You can even see that with the Quest 3 and Quest 3s. They sell more Quest 3s despite the fact that the Quest 3 is a better headset and not that much more expensive.

But Valve obviously aren't doing this to increase VR numbers or make it more mainstream.
 
Meta, though I'm not a fan of their social media business, have really shook up the VR market and with the price they're selling the Quest at. It's made it near impossible for other companies to compete. I'm a bit worred that when it comes to the crunch people will still vote with their wallets and opt for the Meta Quest over the Steam Frame if it's half the price.
i don't disagree, but what i potentially see happening is Meta being or becoming the "Entry Level" and other headsets becoming the "mid" / "high end" headsets.
Meta have already shown VR is not what they are aiming for or at

Valve potentially have the ability to complete on price, however given recent revelations they are pumping a lot of capital potentially in to software "infrastructure" to make the future easier for developers. i.e. translation layers / software/game compatibility and game/software testing ect those all take time and money. R&D is not cheap. i wouldn't be surprised if they weren't also subsidising "crossover office"
that in its self takes a lot of capital upfront and its been going on for years behind the scenes out of site.

no they are not our "saviour", yes the hardware cost is going to be high compared to meta and its going to be competitively priced for the market on headsets not subsidies.
but they also are not at the moment to the best of my knowledge selling your data if anyone is worried about that.
and giving a lot of freedom to the community on what they can do to the headset based on information currently shared, and the projects they have freely shared i.e. streamed foveated rendering
i can see a new bread of OS's being developed for the steamframe by the community and a whole new modding scene as well.
 
I'm glad that Steam have released a headset as it brings some much needed competition to the VR market. It'll also be nice to have what will effectively become a new 'standard' set of features/controls for PC/Steam VR games.

Meta, though I'm not a fan of their social media business, have really shook up the VR market and with the price they're selling the Quest at. It's made it near impossible for other companies to compete. I'm a bit worred that when it comes to the crunch people will still vote with their wallets and opt for the Meta Quest over the Steam Frame if it's half the price.

I will vote with my wallet and buy neither.

Simply put they need make a product at a realistic price point or offer longer warranty at the higher price point at the very least.
 
well the reason i ask is there is 2 types of warranty im looking for
hardware warranty
&
software OS updates

steamframe seems to be offering an open eco system for software updates. so takes care of the later, if you can self install your own OS's and updates.

we've seen the hardware appears to be semi repairable / replaceable to a degree or at least mod'able. so covers some of the warranty side.
steamdesk has replaceable thumb sticks as example, which seem to be used also in the controllers if i am not mistaken.
standard PCs come with 1-3year warranty.


Apple Vision Pro (a premium headset) : The Apple Vision Pro comes with a one-year Apple Limited Warranty for manufacturing defects
based on a quick search. (i never paid much attention to it as it was outside my price range and apple).

so i feel you expectations are a little unrealistic for 5years warranty on hardware.
justifiable for software updates for the 5years. but again many manufacturers are only offering 3 at most. some do offer 5 or more.
 
i don't disagree, but what i potentially see happening is Meta being or becoming the "Entry Level" and other headsets becoming the "mid" / "high end" headsets.
Meta have already shown VR is not what they are aiming for or at

Valve potentially have the ability to complete on price, however given recent revelations they are pumping a lot of capital potentially in to software "infrastructure" to make the future easier for developers. i.e. translation layers / software/game compatibility and game/software testing ect those all take time and money. R&D is not cheap. i wouldn't be surprised if they weren't also subsidising "crossover office"
that in its self takes a lot of capital upfront and its been going on for years behind the scenes out of site.

no they are not our "saviour", yes the hardware cost is going to be high compared to meta and its going to be competitively priced for the market on headsets not subsidies.
but they also are not at the moment to the best of my knowledge selling your data if anyone is worried about that.
and giving a lot of freedom to the community on what they can do to the headset based on information currently shared, and the projects they have freely shared i.e. streamed foveated rendering
i can see a new bread of OS's being developed for the steamframe by the community and a whole new modding scene as well.

Well, Valve have shown with this headset, that VR isn't what they are aiming for either. It's their Steam OS that they are promoting most of all.

It's like the headset is a pet project and everything they are doing is aimed squarely at the enthusiast.

All that money they are supposedly spending hasn't put a dent in their profits. They have been increasing revenue every year for the past 10 years apart from a slight decline in 2019. And, despite your claims of them spending a ton of capital in the last few years, they still have tripled their profits. So Valve don't just potentially have the ability to compete on price, they could do so easily. But they are making the choice not to subsidise the headset.
 
  • Like
Reactions: TNA
well the reason i ask is there is 2 types of warranty im looking for
hardware warranty
&
software OS updates

steamframe seems to be offering an open eco system for software updates. so takes care of the later, if you can self install your own OS's and updates.

we've seen the hardware appears to be semi repairable / replaceable to a degree or at least mod'able. so covers some of the warranty side.
steamdesk has replaceable thumb sticks as example, which seem to be used also in the controllers if i am not mistaken.
standard PCs come with 1-3year warranty.


Apple Vision Pro (a premium headset) : The Apple Vision Pro comes with a one-year Apple Limited Warranty for manufacturing defects
based on a quick search. (i never paid much attention to it as it was outside my price range and apple).

so i feel you expectations are a little unrealistic for 5years warranty on hardware.
justifiable for software updates for the 5years. but again many manufacturers are only offering 3 at most. some do offer 5 or more.

I did say former at the very least. I.e. 3 years.

Again. If i was dying to play VR then i would overlook all that and pay up. But currently it would get played now and then. I can imagine a possibility where i use it a hand full of times and then get unlucky and it breaks.

At £399 price point 1 year would be fine.

Anyway, these are just preferences that would help me justify getting one when I know it won't get much play time due to my limited game time.
 
Well, Valve have shown with this headset, that VR isn't what they are aiming for either. It's their Steam OS that they are promoting most of all.

It's like the headset is a pet project and everything they are doing is aimed squarely at the enthusiast.

All that money they are supposedly spending hasn't put a dent in their profits. They have been increasing revenue every year for the past 10 years apart from a slight decline in 2019. And, despite your claims of them spending a ton of capital in the last few years, they still have tripled their profits. So Valve don't just potentially have the ability to compete on price, they could do so easily. But they are making the choice not to subsidise the headset.

If I were them, I wouldn't either tbf. I would go for a minimal profit or break even. But not loss.
 
If I were them, I wouldn't either tbf. I would go for a minimal profit or break even. But not loss.

I am not suggesting they sell at a loss. I am saying that they could afford to sell it at cost if they really wanted to. But they aren't doing that, they said they were going make their margins on it.
 
  • Like
Reactions: TNA
Again. If i was dying to play VR then i would overlook all that and pay up. But currently it would get played now and then Monday Nights. I can imagine a possibility where i use it a hand full of times (outside of Monday nights) and then get unlucky and it breaks (and need to send it to Vince to repair).

At £399 price point 1 year would be fine.

Anyway, these are just preferences that would help me justify getting one when I know it won't get much play time due to my limited game time.
understanable. you dont like us and dont want to play with us :/
no problem we get it :'(

but seriously, yer i understand were your coming from.
and if it wasnt for the monday night boys & co i likely wouldnt pay for a replacement if it were to break.
Time is also imporant and a finite recourse you need to spend wisely on tope of money.
if things change in the future though hope to here you and virtually see you at some point.
 
  • Like
Reactions: TNA
understanable. you dont like us and dont want to play with us :/
no problem we get it :'(

but seriously, yer i understand were your coming from.
and if it wasnt for the monday night boys & co i likely wouldnt pay for a replacement if it were to break.
Time is also imporant and a finite recourse you need to spend wisely on tope of money.
if things change in the future though hope to here you and virtually see you at some point.
Get a room :p
 
  • Haha
Reactions: TNA
The reason I am not in a rush is because I have had two VR headsets before and played all the games and tried all the software I wanted.

I will likely wait another 3-5 years for new games to come out and also for hardware to improve or at least the price point improves on current tech. But more importantly when i get more gaming time on hands.
 
Here's an amazing idea. If you like the idea of the Steam Frame and have the money to purchase one when it's released, then go and buy it. Let us know how good it is.

If you don't agree with the above then you're free not to buy one, and spend your money, time and effort on something else. Simples!

All this fuss and it isn't even out yet... :rolleyes: :D
 
Back
Top Bottom