Steam Workshop allowing creators to charge for mods

I co-develop a mod and have literally spent 1000's of hours on my mod over the last 5 years so I have put the time in but I nevertheless think this is a really bad idea. When my mod is in it's finished form I would hope that it would be of a quality and bring the level of enjoyment that would make it worth the value if it did cost a couple of bucks to buy but I still would never do it. That is not what the modding spirit is about and what eggyoke posted at 15:40 is a prime example of what the side effects of this probably will be. I don't think paid mods will destroy modding but it will have such a detrimental effect on the community and the spirit of modding. It won't be instant, it will probably take about 18 months to happen (provided the paid mod models keeps spreading to new games) but a change will happen. Many posts in this thread highlight the issues.

There is also the issue of plagarism and while I would not wish for financial benefits for my modding but if someone hypothetically took my stuff and started to make money on it I would be really angry about it and would probably feel like quitting modding as a consequence as would many others. Some are going to preempt this and sell on steam just to stop it happening.


I agree with what gopher said that the community has been awful to mod makers over this, especially Chesko, you can be outraged but still polite and dignified but what we have seen is quite the opposite to an extreme. I do understand the outrage though, so many communities have rallied against this cause as one and when that happens you know something is wrong.


Ultimately for all the shouting and screaming now that mods are monetised it is a monetary issue. It doesn't matter what is said only wallet speech will matter. I will not pay for mods and I doubt I will buy a future bethesda game if it going to be like this from the outset, but that is not because I don't think they are all not worth it, mods like frostfall, OOO, Tamriel rebuilt (when finished), propesy of pendor and stalker complete for example are worth a pound or two imo as they are quality and bring a greatly improved experience but I wouldn't pay for them as I don't want to encourage the practice. I don't begrudge the mod authors though and if I hypothetically charged for my mod I would not feel bad if I could afford a bottle of wine at the end of each working week as a consequence. As totalbiscuit said in his video so much goes into some of these mods and value for money can definitely be found (although most are trash at the moment). I wouldn't do it though, I think all mods should be free, not out of entitlement but for protectionism for the spirit and cohesiveness of the community and great value and longevity of PC gamers who already invest so much in their hobby.


There is too much to lose though and I wish this never happened. All you can do now if you are against it is not give the mods your money. I don't think any amount of vitriol or amount of signitures on a petition will change anything. I am gutted though as this probably will irreversibly change modding in the long term and modding was the best thing about PC gaming. All my best experiences on PC has come from mods, it is just a real shame this threat has appeared from nowhere and cast doubt on it all.
 
I soooo wish this could be turned into a Valve/Beth paid mods meme :D

The line must be drawn here!!

there's a brilliant gaben vs pc gaming video on youtube but it contains a single swear word so I am unable to link :(

It's presented like a super hero movie trailer with GabeN as the villian.

It's just the most amazing trailer ever ,I would watch this movie
 
there's a brilliant gaben vs pc gaming video on youtube but it contains a single swear word so I am unable to link :(

It's presented like a super hero movie trailer with GabeN as the villian.

It's just the most amazing trailer ever ,I would watch this movie

Amazing.

"GabeN Vs PC Gaming
Dawn of the DLC-Shop"

A cap from the above vid:

F1kNPfE.png
 
It is true, they posted it on their workshop Steam group.

Just to note, they're not removing the idea of paid mods completely, it will still be implemented in the future on a smaller scale.
 
It is true, they posted it on their workshop Steam group.

Just to note, they're not removing the idea of paid mods completely, it will still be implemented in the future on a smaller scale.

The only method that won't get the pitchforks raised again is a donation button - anything else will result in the same paywall crap.
 
i'd link to it but the comments have swearies in there :rolleyes:

Removing Payment Feature From Skyrim Workshop
28 April - Alden
We're going to remove the payment feature from the Skyrim workshop. For anyone who spent money on a mod, we'll be refunding you the complete amount. We talked to the team at Bethesda and they agree.

We've done this because it's clear we didn't understand exactly what we were doing. We've been shipping many features over the years aimed at allowing community creators to receive a share of the rewards, and in the past, they've been received well. It's obvious now that this case is different.

To help you understand why we thought this was a good idea, our main goals were to allow mod makers the opportunity to work on their mods full time if they wanted to, and to encourage developers to provide better support to their mod communities. We thought this would result in better mods for everyone, both free & paid. We wanted more great mods becoming great products, like Dota, Counter-strike, DayZ, and Killing Floor, and we wanted that to happen organically for any mod maker who wanted to take a shot at it.

But we underestimated the differences between our previously successful revenue sharing models, and the addition of paid mods to Skyrim's workshop. We understand our own game's communities pretty well, but stepping into an established, years old modding community in Skyrim was probably not the right place to start iterating. We think this made us miss the mark pretty badly, even though we believe there's a useful feature somewhere here.

Now that you've backed a dump truck of feedback onto our inboxes, we'll be chewing through that, but if you have any further thoughts let us know.
 
Valve said:
We've done this because it's clear we didn't understand exactly what we were doing.

That takes balls to admit you were wrong in that manner.

I just hope they do not bring it back as it was.
 
I bet some of the people that ruined their reputation wish they had just waited it out instead of greedily jumping straight in...

If they change the system to allow a donate button then i would happily donate a few steam bux to some of the better mods.
 
But we underestimated the differences between our previously successful revenue sharing models, and the addition of paid mods to Skyrim's workshop. We understand our own game's communities pretty well, but stepping into an established, years old modding community in Skyrim was probably not the right place to start iterating. We think this made us miss the mark pretty badly, even though we believe there's a useful feature somewhere here.
Reads like they think only skyrim is the problem because they were already free mods.....

Not that they think the whole thing is a joke.
 
I bet some of the people that ruined their reputation wish they had just waited it out instead of greedily jumping straight in...

If they change the system to allow a donate button then i would happily donate a few steam bux to some of the better mods.

I wouldn't be surprised if the author of SkyUI leaves the community after all this. He must be feeling some embarrassment. The mod community can be a vengeful bunch too.
 
We understand our own game's communities pretty well, but stepping into an established, years old modding community in Skyrim was probably not the right place to start iterating.

So it'll still happen, which means whatever game that does it will end up only having mods on the Workshop, otherwise the whole stealing other peoples work and uploading it will happen again.
 
:eek: I did NOT expect that.

-faith in humanity partially restored-

However it's clear this is on the agenda and will be back with a vengeance. My guess is it will be there from day one when Elder Scrolls 6 appears. But lets enjoy this victory. First time I've signed a petition and its actually won :D
 
I've stayed out of this thread until now, but the new announcement means that I've decided to comment.

*Disclaimer*: I've been programming for the last 15 years for an Open Source train simulator and other bits and bobs ( http://www.bvecornwall.co.uk ), and have modding experience in other stuff.


First off, were paid mods per-se a bad idea?
That's a really hard question to answer. From a purely idealistic perspective (I licence everything I can under BSD-2), I'd like to see everything released free, but on the other hand I'm realistic enough to admit that building and maintaining a large mod takes a lot of time and money.

Let's take my 15 years worth of work as an example. This is a rough breakdown of the out of pocket expenses, although obviously this stuff is used for personal usage too:
Camera gear- £2,000 (Pro grade body & lenses)
Books- 65 reference volumes, average price of c. £10
Photography trips, lineside passes & misc.- £2,000
Computer gear- £1,000

Building quality content isn't a cheap process, and that's before I even start thinking about the thousands of hours a year I've spent on this and related projects :)
In essence, my basic position on this subject is that the basic idea of paid mods whilst unpalatable to some isn't anathema to me. Some people on this thread have suggested donations-
Try looking into the donation statistics of your favorite OSS project versus the number of users; I guarantee that less than one in ten thousand users actually bother to put their hand into their pocket and donate. That's just the way these things work.

Conversely, a lot of the stuff that got released on the Paid Workshop before it was pulled was clearly little more than cash-grabbing crud.
Please buy premium spam is also something that stinks.

We as a community need to find a balance, rewarding those authors who deserve it, without needing to resort to these sorts of stunts.

The Skyrim Situation
This stinks, pure and simple.
Whether or not you agree with paid mods, the way this whole debacle was handled has been poor from start to finish.
I think that the biggest mistake was definitely the decision to introduce paid mods into a 3 1/2 year old game, with a mature modding community. It's one thing introducing things with a new game, and giving mod authors and the community the choice, but shoehorning it into a mature community was a recipe for disaster.

I'm actually rather sympathetic with Gabe-
If you think that he has the direct authority to pull the plug on something like this, then you're sadly mistaken.
Steam has grown massively from it's beginnings, and he's now in the position of being revered by the community, but as with any big company, he will now be being hamstrung by both the board and his lawyers.
The contracts for this will have been worked out months and months ago, and no matter how much he may have wanted to pull them personally, these things take time.

-Leezer-
 
Do you know what a 'bait and switch' is?

This is something like that. Mods have always been something that is out of the control of publishers - this is a way for them to profit and make money on something that previously they had zero right to.

Once you start charging for mods they cease to be mods and become DLC. So that makes the DLC seller a business it makes those who download all these mods customers - all the shenanigans this will bring. A 24 hour right to refund is a joke to be honest and surely highly questionable legally.... Note that any problems with the mods Bethesda/valve will just redirect you to the mod maker.. they are happy to reap the huge slice of the financial pie over creative work that came from the modder for doing nothing. All the grief, all the flak, all the work, all the responsibility lands smack in the modder's lap.

The only good thing i see that could happen is that the massive grey area of consumer rights in digital services/goods market could be strengthened.
You don't seem to realise that DLC is any content that you download. It's all in the name, Down Loadable Content. Money isn't a prerequisite to something qualifying as DLC.
 
First off, were paid mods per-se a bad idea?
That's a really hard question to answer. From a purely idealistic perspective (I licence everything I can under BSD-2), I'd like to see everything released free, but on the other hand I'm realistic enough to admit that building and maintaining a large mod takes a lot of time and money.
No modders ever cried about money before this because modding wasn't about the money

capitalism corrupts the community
 
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