Soldato
I found a damn good cheat, which really helped against the boredom of Influence!
Press the ` key top left, in the command box enter ' Influence 500 ' , number can be increased as per preference. Others can be used too ' Minerals 1000 '
Whenever I've used Sectors, the planets have gone nowhere. The AI on (well, most things) the Governors is pretty poor. I honestly think you're better off taking the hit and micromanaging things, at the moment.
Whenever I've used Sectors, the planets have gone nowhere. The AI on (well, most things) the Governors is pretty poor. I honestly think you're better off taking the hit and micromanaging things, at the moment.
Hmm, how many of you have gotten the Private Colony Ship tech?
Saw it tonight and adds flavour to the game mechanics from the very first colony!!!!!
(first time I saw the tech for over 60h played).
I have it, but have no idea what it does
I have it, but have no idea what it does
There are few oversights by the players regarding the AI governors, expecting miracles.
They do damn good job, if you set the correct budget, the correct taxes and the correct settings of what you want them to do.
They will not clear out areas nor build buildings, if you strip them apart of the resources needed. Especially money.
If your regional treasury is empty, they will do nothing, because they pay 25/50/75% taxes (what ever you tell them to do). So without resources they cannot build and you earn less in the long run from the provinces.
You need to always have 200+ energy and 500+ minerals at least in the treasure of each region, so they can upgrade and in turn they will pay you 25/50/75% of the profits.
Make sure the policies for the area are correctly set. (the 2 round buttons).
My sector governors are spamming spaceports everywhere, there's even 2 in one system.