Street Fighter (SFIV, SSFIV, HDR)

np, i really want to play again! lol
I'm no expert on execution, but seems silly to 'link' the SRK if you're doing what i think you're doing. By cancelling it, you wont get it coming out late as you said. Instead, if you didnt link the lp before SRK, no SRK comes out, and you're safe.
 
np, i really want to play again! lol
I'm no expert on execution, but seems silly to 'link' the SRK if you're doing what i think you're doing. By cancelling it, you wont get it coming out late as you said. Instead, if you didnt link the lp before SRK, no SRK comes out, and you're safe.

well i dont react quick enough to do that. i will have add another c.lp for cancels
 
Aye. I don't mean a full strip down just whip the case off and check for any crud down the shaft. Listen for the switches clicking 100% of the time and check there's no loose wiring.
 
well i dont react quick enough to do that. i will have add another c.lp for cancels

So add in another lp :p
I was the same at first, needing 2 jabs to confirm, then finishing with a jab -> dp. But afterwards, you'll gradually be able to react quicker and be able to do it with only 2 jabs.
 
So add in another lp :p
I was the same at first, needing 2 jabs to confirm, then finishing with a jab -> dp. But afterwards, you'll gradually be able to react quicker and be able to do it with only 2 jabs.

i am lazier than that lol. i just do c.lp, clp or c.lk (3 frames) cancel into shoryuken, so i dont have to use that link.

anyway i like to try my walk back and forth s.mp counter hit trick against more characters, i think i can link into sweep or a combo after that if i done it correctly, well at least it worked against the poor hakan.

i still cant believe my back dash got punish by ultra 2 btw:confused:
 
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