Soldato
It's only 2 games mate, not 3
Please can you guys post the scores of each game though because it makes my job abit easier!
We played 3 games of each five rounds...
It's only 2 games mate, not 3
Please can you guys post the scores of each game though because it makes my job abit easier!
We played 3 games of each five rounds...
It should be 2 games, each person hosts 1 game, each game is best of 5 rounds.
So, please can you give me the scores of both games with the name of the person hosting first, you can decide between yourselves which 2 games out of the 3 you want to count...
Round 1 to me vs snowdog, my away game (he hosted).
Yes scores were.
I won 3/5
I won 3/5
I won. 3/5
Round 2 to me vs snowdog my away game he hosted.
Yes scores were.
I won 3/5
I won 3/5
I won. 3/5
Thats about it.
So u want the 3rd match vid?
Eh thought it was best of 5 rounds per match, grr. Do we need to retake?
I cant host as snowdog cant join me duno why. Others can usually join me tho.
3/5 means 3 round winds out of 5 possible rounds per match.
Snowdog 1-3 SkeeterPSA
SkeeterPSA 3-2 snowdog (even though snowdog hosted this aswel, who hosted the third game you had, if it was snowdog I will use that result)
It can be done with 100% success rate with only a couple of minutes practice, some people find LK+HK (hold) ~ LP easier to do.
What I mean by difficult teching is that you will have a bigger grab range than them, and can train them to tech at this further distance, resulting in whiffed throws that you can punish.
You need to be wary of your back throw -> juggle -> demon flip grab as not many people will be caught out by that offline and it can be punished severely.
Artheas, please continue posting the vids its good to watch, but please post your scores and confirm them also! Thanks mate.
I see what you mean now, that would only apply for more advanced players who anticipate a kara throw coming. A lot of Gouken players arent even aware of the kara throw, and even less use it. I think its safe to say i'm not advanced enough for that way of thinking to even come to mind, and the vast majority of my opponents (onlin randoms) even less so
Of course, once you can do the kara throw 99%+ of the time, there's no reason NOT to use it.
Gouken's back throw does have a ridiculously large tech window though
Do you stick with the Hurricane Kick?
I wasn't sure how punishable it was exactly so did some quick testing. A certain popular character can punish it big time, although other chars might just get 1 counter hit in.
If you think they know what you're going to do, you could try roundhouse demon flip into dive kick/armor, and punish their failed counter after you flip over them