Not going to bother quoting the whole post in one go, for reference to viewers see PoD's post above
Ok well I didn't expect quite such a response to that..I feel we can skip over the dictionary definitions. I appreciate them as much as any pedant on these forums, but happily i do have a vague understanding of what the terms mean.
I actually changed it to "drawn in" because i didnt want to directly requote the statement you made.
Ok..actually wait I might need that dictionary definition..
"Immersion is the state of consciousness where an immersant's awareness of physical self is diminished or lost by being surrounded in an engrossing total environment;"
Sweet. Let's delve into your post
PoD said:
I hope that helps you understand the definition. By using it I was trying to avoid using this phrase 'Casual Gamer' because it is far to pop and I hate it, because of all the negative stereo typing it carries with it, but there you go.
Right, I think this might be where my post should end. If you meant "70% of people who play games would be considered 'casual gamers'", then I'll hold my hands up and say "fair enough mate".
I think the problem is that you've given me 2 definitions, having said one when you were really referring to the other. Let me start by saying this: "Immersiveness" and "casual" are not compatible adjectives, especially in the argument you've given.
You've gone ahead and talked about people who buy in to so called "casual" games, alluding to figures comparing people playing browser-based games alongside casual pc/console gamers against more "hardcore" gamers (whatever that may mean, I hope we're tacetly agreed on what I'm referring to here). That's fine, I'll happily believe that figure.
What's
not necessarily fine is to say that the figures of people who enjoy "casual" games is reflective of those who do not enjoy "immersive" games. You need to establish a rigorous, logical causal link between the two before you can do that. Frankly, that's a link that I simply don't see.
Let's take a sample of people who play browser-based games..say, for example, Bejeweled. Now, I know people who get extremely immersed in it. Heck, remember tetris?! People certainly seemed to be lost in the total environment that was a rectangle with falling blocks inside it. We might call Tetris a casual game, but there were certainly people who played it in a non-casual way.
I'll give another example, FarmVille/Mafiaville/whatevervillenowadays. I know people who are very dedicated to playing and I certainly wouldnt say they play in a manner qualifying them as a casual gamer. Similar argument to above basically.
What I'm trying to get across is what we call "casual games" does not imply someone who plays them being a "casual gamer", at least by your definition. Furthermore, someone playing "casual games" does not imply that that person is not "immersed" in said game.
Gaming is, after all, about escapism if nothing else, finding entertainment in a medium which stimulates the various senses of the body in order to challenge us in various different ways.
I think I agree with what you were trying to say, but what you actually said in your post earlier ended up meaning something totally different, and in my honest opinion totally wrong as well. It's not the content of the entire post that bothers me, it's just that one line.
Don't take this the wrong way, I'm happy to be convinced otherwise. So please, if you can, produce some figures about casual game use, and provide a full argument as to why that implies that 70% of people who play games don't like immersion.
PoD said:
As for figures well I admit I didn't research it in detail only quoted a number I heard on Gametrailers or somewhere.
huh..well, maybe just the argument part then?
EDIT: It occurs to me i'm arguing with you over what I believe to be a misused word. Does my pedantry know no bounds?
