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- 5 Sep 2013
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Does save now work?
Thanks! if you save and reload, then unfinished items will dissapear
Peaceful mode, player head, house boat, inventory saving fixed, better sound effects, new surprise item and more. - v0.03
1 JULY - DISHMINK
Hey Everyone,
Here’s our second major patch adding some new features, and fixing a bunch more bugs. We’ve also finally added a player head!!
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub or send them in to [email protected].
Version 0.03 Changelog:
Features/improvements:
No enemies mode! Type “veganmode” on title screen to activate (without the “”)
Player head added! And held items now correctly cast shadows
New suprise item added to plane
Yacht location is now random
Bats now correctly fly out of cave entrances
Partially built structures are now saved
Fixed water not accumulating on terrain when raining
Cassette player can now be turned off by clicking it a second time if it’s already playing
Log Cabin now has a floor, a door with hinge and a sleeping/saving spot
Birds will now land on window ledge of your built log cabin
Molotov will extinguish if in contact with water
Improved sunset/sunrise lighting
Two new effigies buildable, simple head on stick and arms pointing to sky
House boat buildable (Warning : buggy!! - especially with sharks. Also, may sink)
Stick marker added to custom building, quickly build yourself waypoints
Coral and seaweed added under water (rough)
New buildable item : Stick holder
Inventory can now carry 1 additional stick (to make shelter construction easier)
Small texture tweaks/improvements
Shadow distance increased for High and mid settings
Improved motion blur on held items
Hanging rope pick ups added to deep in caves
New cave lighting prop: Laptop
11 new filmic inspired grade options added to graphic options menu
Bench now buildable via book section ‘Furniture’
Single bat prefab added to parts of caves
Improved lilypad pop-in
Med pickups now go direct to inventory instead of being eaten on pickup
Sounds:
Improved cannibal village track implementation
‘Lake’ track added to Geese Lake
Bash pass at all ambient sound implementation, better transitions, better positioning, fall off and ranges
Thunder and rain sounds randomized
Cave audio pass, adding reverb and echo, better balancing
Underwater sound filter added
Water footsteps sounds now play when you walk into water
Performance:
More memory optimizations should improve stability
Lowered memory usage further if 32bit windows is detected, should fix crash on opening if less than 4gbs of usable memory is available (note: 4gb usable is still recommended)
Bugs:
Head no longer pokes through collision!
Fixed some items missing from inventory when game was loaded
Fixed collision where you could wall walk out of plane
Fixed can’t carry more raw fish message that would appear when you had too many rocks.
Fixed pond covered in logs
Fixed left hand held conflicts between lighter, torch walkman etc
Removed gleam on inventory coins and flares
Fixed floating garden
Fixed leaf vertex colors on small leaf hut
Fixed flare gun falling through yacht
Fixed log going to -1 if you died whilst holding a log
Fixed small effigy construction shader being too faint
Removed grass cutting from opening inventory (was causing crashes on some pc’s)