Texture pop, poor draw distance, AA, LOD and tessellation, shadow flashing

I'll also be testing soon (issues were to a lesser degree in most of these)
mk11,
soul calibur 6,
red dead 2,
alien fireteam elite,
Tomb raider, rise of
Man eater
....... pretty much every 3d game I've played recently.
 
I'll also be testing soon (issues were to a lesser degree in most of these)
mk11,
soul calibur 6,
red dead 2,
alien fireteam elite,
Tomb raider, rise of
Man eater
....... pretty much every 3d game I've played recently.
Hey, sorry for writing after this time but this problem seems like a pandemic for many gamers. Nearly every game sub has a post in it adressing this issue and many people waiting for developers to fix it. But it seem like the issue is nothing to do with that.

Could it be a problem of windows? Or do you have a solution? I don’t know but the fun is gone in many games with this issue and i couldn’t find a fix :(
 
Hey, sorry for writing after this time but this problem seems like a pandemic for many gamers. Nearly every game sub has a post in it adressing this issue and many people waiting for developers to fix it. But it seem like the issue is nothing to do with that.

Could it be a problem of windows? Or do you have a solution? I don’t know but the fun is gone in many games with this issue and i couldn’t find a fix :(
Yeah I haven't even seen many devs comment on it. Honestly I looked into it for months and put in countless hours of work and testing; built an entirely new test rig, joined forums specifically to try fix the issue, to no avail. I also asked my bro to send me a video when we played a game with LOD issues: 2/2 times he saw the exact same thing, but "didn't really bother" him.

The only possible explanation I can think of is these issues were there all along, on just those games and I just didn't notice it, and it's like a dead pixel on a 4k screen - once you know it's there it's impossible to not notice it and get annoyed by it... and this brain virus then affects your thought process on a new game you play.

However a few things make me doubt this theory:
1) Some games I compared a 4k 60fps vids on youtube to my game, and the LOD in particular was NOT there. May be different versions of game, however the most recent patch wouldn't get the go ahead makes me doubt that.
2) Some games are SO freaking bad it would seem impossible to NOT notice them immediately and for others to not notice. eg Subnautica. Played it for a good 20hours, only noticed on a new gpu... MAYBE cos I was scrutinising the new gpu and higher settings?

I guess game devs are just still very limited to how much detail can be rendered at a certain distance. Seems odd to have such an old school limitation in 2023, especially in games that are damn near photo realistic, but I don't know enough about game development to know why this issue/limitation has not really been cracked yet or even had a more fluid LOD distance tech invented, with say low res textures that GRADUALLY blend into higher res textures rather than popping instantly and drawing your attention to it.
But it would seem some, even AAA devs seem to either be crap at it or don't care. Massive trees appearing 100m in front of you in Rise of The Tomb raider shouldn't be acceptable but apparently it is.
 
p.s I dont think I ever did try windows 11 but many other in the forums did to no avail. I also heard people saying maybe dirty power from the wall, but well my bro has the same issues as me and find hard to believe.
 
Wow, Wow, Wow.

I recently got a new GPU and noticed ALL of these issues. I went from a 3080ti to a 4090. I even went so far down the rabbithole I also discovered the "dirty electricity" theory. Now a few months prior to developing this issue I did move into a new apartment, so it is not entirely impossible.

I find it crazy how I also did drop a screwdriver on my Mobo while installing my 4090, and also had to viciously yank my 3080ti out of my PCIE slot almost to the point where it felt like I was gonna break something. Crazy similiarties. So I take it theres no fix? And maybe were just crazy and able to notice things others can't? IDK but I don't remember textures, shadows, objects etc. spawning 5 meters in front of my face, I am sure I would have noticed that and thought "wtf is my GPU about to die?".

Weird man.
 
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Well just read this whole thread and i am dealing with this same „issue“ since nov 22 when i got my 4090 FE.

I have tried many many things like:
- tested 3 different 4090s and a 4070ti
- other ram
- obviously dozens of different drivers
- win11 fresh install
- win10 fresh install
- other PSU
- other nvme drive
- tested my system in 2 different locations 20 miles apart ( dirty energy theory )
-…

Basically nothing has helped. One part of me really thinks thats just how games are these days. ( last couple of years ) Since they focus so much on player models and stunning LOD on close range. So it is impossible even with the best hardware to load all at once and have little to no pop in.

The other part of me goes crazy tho. NPCs and trees spawning basically in my face can not be normal.

Im tempted to try another MB and CPU since it is the only thing i have not tried yet. But so many people already did that and it has not solved the issue.

I think thats just how games work these days and we have to live with it.
 
Well just read this whole thread and i am dealing with this same „issue“ since nov 22 when i got my 4090 FE.

I have tried many many things like:
- tested 3 different 4090s and a 4070ti
- other ram
- obviously dozens of different drivers
- win11 fresh install
- win10 fresh install
- other PSU
- other nvme drive
- tested my system in 2 different locations 20 miles apart ( dirty energy theory )
-…

Basically nothing has helped. One part of me really thinks thats just how games are these days. ( last couple of years ) Since they focus so much on player models and stunning LOD on close range. So it is impossible even with the best hardware to load all at once and have little to no pop in.

The other part of me goes crazy tho. NPCs and trees spawning basically in my face can not be normal.

Im tempted to try another MB and CPU since it is the only thing i have not tried yet. But so many people already did that and it has not solved the issue.

I think thats just how games work these days and we have to live with it.
No No No, do not gas light yourself. sorry for necro but i made account just for this.

This is not how games work nowadays, i game with my girlfriend and have in the last year gotten a new pc 4090 7800x3d and have this pop issue. HOWEVER my girlfriend has my old pc 1080gtx 7700k and none of these issues are present. I have played some of the games i get the issue in and the issue is so glaring on mine and perfectly fine on hers.

There is something screwy and the gaming community has convinced itself that this is not an issue when it is.

Resident evil 5 has a great example for me, even on ps3 it has less pop in! there is a car on the second stage where you start and it pops from low to high as you move back and forth. Now on my gfs pc and my ps3, this does not happen!
 
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