I'm reformatting and hopefully should have TF2 back within a couple days, will join you guys, had some brill games with some of you guys on the first server
kewl, hurry up and install
I'm reformatting and hopefully should have TF2 back within a couple days, will join you guys, had some brill games with some of you guys on the first server
Sweet it's back.
Ain't been on tf2 for a while RL has taken over
Will have a bash this week if I can find some time, but will be on in 1.5 weeks after coming back from the carnaries
ventrilo ip aint working :O
there was a player on tonight, toxic_t i think,anyway..he was aimbotting
no, im not lying, when you watched him his crosshair was following lines along the wall then sombody would pop out at the other side...
lamer
necro also saw it
From Steam forums said:There are a few things at work here.
mp_maxrounds
A "round" of Dustbowl consists of all three stages. It starts on the first cycle of Blue attacking Red, and the round continues until Red successfully defends a stage, at which point the round ends, the teams switch places and the next round starts. For the symmetrical CP maps, the round ends only when a team has taken over the entire map.
A CTF "round" ends when a team has completed the required number of flag captures. The individual flag captures do not add to the mp_winlimit total (unlike Dustbowl), only the round wins do. There is a separate variable, tf_flag_caps_per_round, which governs the number of caps required to win a round.
mp_winlimit
In Dustbowl, each individual CP taken counts toward the win limit. Even if a team fails to capture all six points on all three stages at the same time, they can still win over the course of many rounds, assuming a sufficiently high number of rounds in the server's dustbowl.cfg. On the symmetrical CP maps such as Granary/Well/Badlands, a team only gets a point for winning when they've taken over the entire map.
Oxy's said he'll setup reserve slots if people are willing to pay for them. Personally I think that's fair enough, Admin shouldn't really need reserved slots. I'd happily pay for one as long as it wasn't too much.
Agree on the Admin front. I can see why you don't want to hand out too much power but atm there's quite often periods when we can't get a hold of an admin when there's muppets on the server. Luckily you were around last night when that idiot was on. Long as you keep it to the sensible regulars I don't have a problem with who gets admin.
My personal suggestions would be Anim, [OcUK] Duke and fcuk. I Like Turtles. Possibly "The Cheese" as well but I don't really know him that well, don't think he's a member here either is he?
What's the map rotation for the server currently?
I had a few rounds in the server yesterday and it was great Shame I didn't have an OcUK tag on though!
Well,that was out of the blue i must say
Thanks oxy! (Guess being a old fart here helps) .
....Side note,it`s "but" not "butt"
Forgot to mention admins now include:
Oxy
necro
link
andrew
anything butt
turtles
duke
platinum
lethal
EDIT: new admins please dont constantly change map, kick p[eople for no reason or to get ** mate on the server, only kick afk if u want to create a free slot.
If its abused, ill have to remove it
Granary and Gravel Pit get my vote too.
Couldn't get on last night 'cos it was full - very popular indeed. Will try again tonight.
Well someone has to be the first to join unfortunately im at work so .....
What does it do that server favorites doesn't?