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The AMD Driver Thread


Last Updated: December 10th 2025.
Highlights

New Features
Support for AMD FSR™ “Redstone”
New Product Support
AMD Radeon™ AI PRO R9600D
AMD Radeon™ AI PRO R9700S
Fixed Issues
Radeon Anti-Lag 2 option may not be available while playing Counter-Strike 2 (DX11) with Radeon Anti-Lag 2 enabled on some AMD Graphics Products, such as the Radeon™ RX 9070 XT.
Intermittent system crashes may be observed while using some high-bandwidth HDMI 2.1 displays during display standby.
Intermittent application freeze when using the in-game Radeon™ Overlay.
Intermittent application crash when playing ARC Raiders on the Blue Gate map on Radeon™ RX 9000 series products.

Known Issues

Intermittent application crash or driver timeout may be observed while loading a saved game in Cyberpunk 2077 with Path Tracing enabled. AMD is actively working on a resolution with the developer to be released as soon as possible.
Intermittent application crash or driver timeout may be observed while playing Battlefield™ 6 on AMD Ryzen AI 9 HX 370.
Intermittent application crash or driver timeout may be observed while playing Roblox Player (Car Zone Racing & Drifting) when task switching between media on Radeon™ RX 7000 series products.
Texture flickering or corruption may appear while playing Battlefield™ 6 with AMD Record and Stream on some AMD Graphics Products.
Some shadows may not render correctly while playing Call of Duty®: Black Ops 7 on some AMD Graphics Products. AMD is actively working on a resolution with the developer to be released as soon as possible.

Additional Information

When downgrading to a previous version of AMD Software: Adrenalin Edition, it is recommended to use the AMD Cleanup Utility.
 
So all of these new features are 9000 series only, what was the point in separating the drivers so they can concentrate on new features and updates for RDNA 3 and 4 if all of the new features and updates are RDNA 4 only... Wasn't expecting everything to work on RDNA 3 but was hoping for at least official FSR4 support lol
 
From the PC Gamer piece "Let me be clear on one thing here: Whatever you want to call it, FSR Redstone is a success. The AI upscaler is very good; the AI frame generator is perhaps even better"
 

"The shift to a fully ML-based frame generation model finally puts AMD on equal footing with NVIDIA in this area. In our testing, FSR Redstone ML Frame Generation consistently delivers image quality that is at least on par with DLSS, and in some scenes it actually looks better, particularly around shadows and fast-moving objects."

"I also like that unlike NVIDIA Ray Reconstruction, AMD's Ray Regeneration works independently of upscaling, which gives developers—and users—more flexibility in how they configure their rendering pipeline."

"One area where AMD deserves unambiguous praise is the software side. The driver-level override mechanism to add support for compatible newer FSR versions to games otherwise stuck on FSR 3.1 works extremely well and is an excellent implementation."
 
Does this fix the iGPU issue does anyone know ?
yes, this should be fixed. I'm not sure why it was left out of the release notes.

Additional fixes missing:
- Corruption seen with RDNA3 Gfx in Electron and Chromium apps
- A fix for right eye corruption Beat Saber using the Meta Quest series with the USB Link cable
- Checkerboard corruption in GoW

Clarification missing for the Radeon In-Game overlay thing - the game wouldn't freeze, but rather, the overlay would kind of crash and lock mouse input (nasty bug requiring you to kill the process via Task Manager). this has also been fixed
 
yes, this should be fixed. I'm not sure why it was left out of the release notes.

Additional fixes missing:
- Corruption seen with RDNA3 Gfx in Electron and Chromium apps
- A fix for right eye corruption Beat Saber using the Meta Quest series with the USB Link cable
- Checkerboard corruption in GoW

Clarification missing for the Radeon In-Game overlay thing - the game wouldn't freeze, but rather, the overlay would kind of crash and lock mouse input (nasty bug requiring you to kill the process via Task Manager). this has also been fixed
Is the dark video recording bug fixed?
 
Hopefully this fixes the Vsync issues I’m having on Hunt Showdown. Sub 10fps with Vsync enabled on Windows 11.

Fine on Linux (Debian 13).
 
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Only HUB seem to have picked up on the fact that the frame pacing with frame gen is broken. Disappointing.
Will need to try this myself, lost a lot of faith in HUB and TPU send to think it's really good. Not really bothered about it but I did use FSR 3 framegen in stalker 2 on my 7900GRE and it was very good so can't imagine this is worse.
 
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