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- 13 Jan 2013
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- 1,039
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- County Durham
So what drivers are you using? These we crimson drivers are making it impossible to play tombraider with this really bad stutter.
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You need to disable unified gpu monitoring to do that, but it's not really advisable to do that. I only turned it off for the one test.
See this post, mine is just perfect now, regularly sitting around 100fps with great scaling. Since I got the shadow boost mod, weirdly crossfire has been brilliant.
https://forums.overclockers.co.uk/showpost.php?p=29141563&postcount=10412
So is this an AMD or ROTTR issue.... Look at the shadows at the left side on the wall:
If I stay in the same spot and just move the camera upwards, the shadow move upwards too, it also looks really jaggy, noticed a few odd issues with the shadows in this game tbh, they just don't seem to "adjust" properly
Yeah I am running medium shadows with high soft sun spot so that will explain the jaggies although it was awful looking in motion and true, the shadow distance render will be reduced..... but by that much?!
I've noticed shadow problems tbh. Sometimes I see background shadows through foreground characters
Following up from this. Had some downtime tonight so installed a spare SSD, a fresh copy of W10 on to it, latest Crimson drivers, Steam then Lego Worlds installed and nothing else added. Game still laggedDoes anyone play Lego Worlds with the latest Crimson? Using clockblocker + Trixx (no AB) and i get plunges from 300fps to 0fps (gpu usage falls off to 0% load). This is running anything from 800x600 in a window and low settings to 4k full screen both just idle at the main menu.
Following up from this. Had some downtime tonight so installed a spare SSD, a fresh copy of W10 on to it, latest Crimson drivers, Steam then Lego Worlds installed and nothing else added. Game still lagged![]()