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**THE AMD DRIVERS THREAD**

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Triggers = File path

As my games are installed over two drives they may differ to the file paths in your profiles, so adding the file path to my .exe under the 'triggers' tab allows my games to use your profiles.

May not be required for everyone, but if they can't get the profile to apply this may be why :)
 
Unless you're playing some more recent titles, you're not missing much as of yet by moving from 13.3 Beta, though some older titles do have performance gains from 13.5+

CAPS are separate from drivers again to highlight what is the latest. For example if you're using 13.4 WHQL, You will require both 13.4 CAP1 & 13.5 CAP1, if on 13.5 Beta you'd require just 13.5 CAP1 and no CAP's required for 13.6 Beta+ as of yet.
 
It plays ok on NVidia setups but yes the fps are quite low and the game does not really use the hardware. Is it a similar experience with AMD multi setups ?


It just generally runs like plop, utilisation isn't great, dare you look in any direction it stutters its way to making you want to drop kick your monitor into the sun :p

As Matt said though, Blood Dragon runs perfect, which just go's to show how lazy and un-supportive Ubisoft are to PC gamers, as its the same engine, they obviously know how to fix it, but won't.

Seem to be another one of these developers that haven't quite gotten the grasp of coding DX11 games yet, they make a mess of it then just leave it for the end user to be disappointed.
 
I'll sort it just shortly bud, cards may be long gone but still looking forward to the results of these betas!!

Are the ogl betas separate to the 13.6 betas, or a replacement for them?
 
Added :)

Don't worry, you know what I'm like, I'll be back :D

Since the start of last year I've gone...

6950 CF>7970>6950>670>7970>460>7970CF and soon to be 780 LTG, so guess what follows next?? :p
 
I hope they get crossfire fixed its nice to have choices :)

Its not broken so to speak, in its current state, it just has room for improvement which is what the new drivers should give, taking away the last little bit of ammo from the green team in the process :)

But yes, with these we essentially have a completely level playing field for multi-GPU users, both should act and perform as well as one another.
 
I don't think it will give performance gains just now, but now that its sorted they can certainly put focus into getting the absolute best performance from multiple cards

I'm am expecting a nice clock for clock perf bump from GCN 2.0 cards though, 9970's to sit between a 780 and Titan* to see AMD through BF4's launch then on with the 20nm goodies next year :D

*With over voltage, possibly still to 1.3-1.4v, could make a laughing stock of volt locked GK110's.

Edit: While I remember matt, once I get my 780 we can easy do some comparison testing on various games etc...get some percentage figures out to the masses.
 
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Yeah, like many a think amd will go for a large hot chip on 28nm, if it wasn't for bf4 amd would probably have held out for 20nm and titan killing perf.

I'll be getting 1 780 now, see what the 9970's can do then decide if I'll get a second or move to 9970's.

One thing for sure, the competition is brilliant, just need amd to be sensible with pricing now!
 
Will you be waiting until the HD 9970 launches before going water on the GTX 780.

That entirely depends on ek, they're usually a good 8 weeks at the earliest for getting blocks to market after lightning release, so it may just tie in with the 9970 release.

If they have blocks out very soon after launch it would be rude not to put it under water :)
 
The only thing that's really going to change is the move to gcn 2.0, which they have been writing drivers for since the 7790 release.

I think they'll deliver on time, remember these are already delayed by around 6 weeks.
 
remember these are already delayed by around 6 weeks.

and another x amount of years overdue :p

True, but as mentioned earlier in the thread, its only since hard evidence that AMD have been forced to show their hand. They have responded well IMO.

Nvidia do it through hardware and amd are doing it through software , not sure what's the best approach as amd are offering a version that let's you switch it on or off which for benchmarking might be an advantage. I guess when the driver is released we shall see but the amd driver team have been on form for nearly a year so I am expecting it to be pretty good.

I'm sure it was mentioned the on/off was aimed at hardcore FPS gamers more then anything, as switching it on can produce minor input lag.

They have been on magnificent form, highlighted even more by Nvidias recent issues. They haven't really put a foot wrong since mid last year when we had a few poor releases (12.6 era).
 
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