Hi guys,
Apologies in advance if this has been discussed already, but I've been having trouble finding the correct terminology to search my query.
When spinning/rotating in a game with the rog swift I get a kind of double frame - where the older frame is fainter than the new frame. It makes it difficult to focus on detail. Playing GTA V, I can't read any of the signs, billboards, or shop names if I'm driving round corners. I haven't really played many fps to date bar wolfenstein and it was a bit of a nightmare.
Is this endemic to all monitors and what ULMB is for? I tried ULMB and it was still apparent, though I couldn't make an accurate assumption from the sickening screen tear
I do recall someone concisely describing this issue a while back but cannot recall where.
Cheers,
D
Edited to clarify further
Apologies in advance if this has been discussed already, but I've been having trouble finding the correct terminology to search my query.
When spinning/rotating in a game with the rog swift I get a kind of double frame - where the older frame is fainter than the new frame. It makes it difficult to focus on detail. Playing GTA V, I can't read any of the signs, billboards, or shop names if I'm driving round corners. I haven't really played many fps to date bar wolfenstein and it was a bit of a nightmare.
Is this endemic to all monitors and what ULMB is for? I tried ULMB and it was still apparent, though I couldn't make an accurate assumption from the sickening screen tear
I do recall someone concisely describing this issue a while back but cannot recall where.
Cheers,
D
Edited to clarify further
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