Ok so here's my take, a mix of good and bad.
The bad first:
- No DLSS option, only FSR 2, you can enable it but it makes zero difference to performance. It's clearly locked out. I'm sur ein other game syou could use it on Nvidia cards and gain some frames, even if not as much as DLSS.
- You have to exit back to the main menu before the GFX settings are available, what is this the dark ages?????
- No FOV slider but not a major issue as camera seems to be positioned decently but I know may like to have an FOV slider anyway
- Every time you enter a new section of the level, even if it's going through a doorway into a room, there are some frame stutters. It only lasts a second or two but they are there. This is not something I have ever seen on previously and more recently played UE4 engined games, so this is clearly an oversight by the devs
- Because there's no DLSS, nvidia users will currently get sub 60fps IF all settings including RT shadows and RT reflections are maxed. DLSS would otherwise allow the game to run at 100fps easily. Hopefully DLSS patch isn't too far away and the FSR 2 option is only a launch exclusive.
- Mouse and camera smoothing are on by default. turn these off and increase the sensitivity to around 90 for both. The mouse now feels like RAW input which is MUCH better.
- The game does no shader compilation when the game first starts like some other games do, this might be a contributing factor to the stuttering maybe?
- The game's main menu layout isn't the best. it feels like a direct console menu system and not something a PC Gamer expects
The good:
- Outside of the stutter when entering a new area, the motion and smoothness is very nice
- The camera placement and follow is nicely balanced too, I had no issues with this on ultrawide
- Performance with my personal tweaked settings is good, I am getting 60-80fps average with all non-RT GFX settings maxed, with RT shadows turned off, and RT Reflections set to medium. Screenshots showing the difference between RT Shadows on and off below, along with RT Reflections.
- Sound, atmosphere and cinematics are excellent. Lots of particle effects and lighting effects on what I've played so far (about 100 minutes in)
- On a VRR OLED, the experience immersion experience is great
- Controls with mouse/keyboard fee responsive and natural
I will not be refunding it on Steam because with these settings it looks good and plays good (apart from the new area stutters), so will await a patch. The game has 4 years of support supposedly and we are due a story DLS in Feb or not long after I believe.
Got a 24GB video with RTSS overlay etc uploading currently in native res so anyone on the fence will be able to see exactly how it looks and runs and the frametimes etc.
Ray traced shadows on, ray traced reflections high:
Ray traced shadows off, ray traced reflections medium:
All ray tracing options off, all other GFX settings maxed:
Other screenshots taken in and around playing with those GFX options: