Associate
- Joined
- 25 Oct 2007
- Posts
- 1,932
Good to see some nice loot dropping at last .
There's maintenance happening in little while - should hopefully fix some of the issues.
Does anyone else's game consistently crash? It happens to me once or so an hour, game just freezes requiring me to blindly kill it through CMD - beyond annoying.
Sounds like the DX12 setting. Mine would crash at nearly or just over the hour mark. Switch it off.
And now, just as you think it couldn't get any worse, the bounty that's required for the Manhunt won't show. Literally killed everything on the map, and still it won't progress. This is the bounty in the same section of NY as the bugged tanker mission. It just sits there directing me to the same location, despite me killing everything.
I'm waiting for a patch to resolve Stranded Tanker now.
Ah excellent cheers. I’ll blast through it tomorrow then. Want to get this manhunt out of the way asap so I can look at this new tu11 gear bits.It's fixed. I did that mission earlier today and can attest that it's back to normal.
It's fixed. I did that mission earlier today and can attest that it's back to normal.
Nice, I have gone for a all red build using bullet king exotic gunJust wasting a bit of time before I have to go up to the hospital and threw a 6 red crappy crit. chance/damage AR build together from stuff I had lying around in storage. Just to try it out thought I'd matchmake one of the Invaded missions on Heroic, well even in it's crappy state (needs a couple more decent pieces with good rolls) it chews things up. Plus, got a nice bonus too as this dropped. I do have a nigh-on God rolled Sokolov mask in my bag, so might replace Coyote's with that for now. But I do like the talent on Coyote's.
I completed the manhunt last night and had no issues with any of the missions\CPs\bounties at all.
unsure if the issues where fixed by then tho
I must agree, I am having the same issue.It was fun but the hardest part I'm finding is the "Liberty Island" league speed run. Randoms were slowing us down putting us above 15 minutes and they all quit when we hit 17 minutes finishing it.