I dont play many FPS games, but I decided to volunteer for this beta as I like the RPG elements and 3rd person view point,
In terms of bugs so far I have only found what might be considered minor cosmetic issues, nothing serious so my feedback is based on game balance.
As a new player to the series, I thought the game was reasonably balanced and very enjoyable for the first 4 levels of my character. Then when I hit level 5 suddenly things changed.
So the enemies level up with the player, this isnt something I am usually a fan of in games, as it stops you getting more powerful vs the enemies. However what seems t be happening in this game is the enemies actually get more powerful than you as you level up. At level 5 in particular the game balanced changed dramatically.
At first I was curious why so many players were calling for backup, during my first 4 levels, but when I hit level 5, I now know why.
The issues I feel are a combination of the following.
1 - The AI is too clever and at times plays like a human, doing things like sneaking up behind you, or them attacking from both sides at once, that sort of thing.
2 - Suicidal tendencies, quite often they just run to you suicidal in melee range, I lost enjoyment when this started been abused by the AI.
3 - Grenades, these are way overpowered. level 5 equipment, and one grenade can completely wreck my armour, this is a problem when these 3+ enemies at once throwing grenades at you, and of course if you move out of the blast radius you then out of cover and the 5+ enemies covering them shoot you down.
4 - Enemies spawning in unrealistic places, I attack a control point and stay near the border, then suddenly I have enemies behind as well as in front of me as if they spawned outside then moved in.
5 - Certain actions are very slow, using armour packs, very slow, reloading slow. Throwing things slow.
6 - You have limited grenades and ammo the enemy has unlimited.
7 - Crafting seems pointless, the mod's all have a force nerf alongside a buff? No thanks I will do without them. Custom equipment, no brand bonus, no thanks.
I suppose the first question is the game designed to be played in groups in terms of balance? If yes then it may explain what I am seeing, but if not I feel for new players those who are not high level experienced players its too hard, bear in mind this is level 5 out of 30 in the first zone in the game.
When I called for backup, the players helping me often kept dieing also, even when two of us, it was a fight to get out of the area.
Now there may be better choice of weapons to be had over what I equipped, I could maybe use my skills better, react better etc. But there is no doubt there was a sudden large difficulty jump and given this is supposed to be the early part of the game I feel the difficulty ramps up too fast.
If this is designed for multiplayer groups, is there room to weaken things for solo players?