The Division 2 - March 2019

I have had no crashes that werent gpu related, when I first tried my highest power profile I remembered it wasnt tested etc. and of course wasnt stable, I then found my 2nd highest power profile was not quite stable, and it needed a voltage bump, now its not crashing, but I am getting occasional weird performance drop off's which I posted about in a PSU thread.

The game itself seems stable for me. It has bugs but I am not getting game crashes caused by the game itself. I am playing on DX11 tho as I am on Win 8.1.

Also the GPU crashes didnt even crash the game I just had a forced driver restart.

On the subject of the skills, is ironic that the 2 skills in the beta seem to be the best ones for me.

I have tried the following so far.

Defensive

Auto revive hive - it is kinda cool when it works, I feel it will have a use if they implement 4 skills equipped feature, but with only 2 slots, I feel its better to not die in the first place then worry about auto revive, the downsides of the hive is you have to be in range of it when dieing, it only restores a small amount of armour so you still critical when revived unless you got armour packs or auto armour regen type skills, the reality is tho most time its used it wont be needed so essentially a waste on a 2 skill system
Chemical launcher healing, this affects an area so it probably beats the drone for groups, it also recovers some ammo apparently (didnt check this), the regen seems more rapid than the drone, but it requires more input (concentration to use), and wears off quickly, e.g. if you have 10% armour left it isnt capable of fully recharging you. Same flaw as hive, if you move out of range such as evading grenades you lose the perks.
Healing drone - quick to deploy single press of skill key, it follows you around, its a decoy target for enemies to shoot at, it lasts a while and it can fully recharge you probably 4-5 times over given how long it lasts. It is slower to recharge than chemical launcher tho but not that slow. If you consider the animation time to use a armour pack which renders you vulnerable, by the time a armour pack has you healed a drone porbably is still 60-70% healed in that time and you can do stuff whilst deploying it.
Shield's - Just purchased the half shield the one that allows you to use all weapons, I expect this is potentially a game changer seems potentially very useful but yet to try it out.
Drone shield - seems very poor, you can only take a few shots before its worn out.

Offensive.

Flame turret - pretty powerful wears down enemy HP very fast, if next to you would also be awesome against rushers, however its flaw is its limited range as well as its not 360 degrees (used to be but got nerfed).
Gun turret - pretty damn awesome, very good decoy, good range, good damage, I have seen it take care of elites as well. Now skills are fixed I see its almost as powerful as it was in the private beta.
Homing drone - is ok but its main usefulness is to basically force the targeted enemy to stop flanking you or to get out if his hiding spot, the damage output is poor.
Chemical poison - unlocked but not yet tried.

For single player the beta combo of healing drone and gun turret still seems the best.
 
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This is my first game on my Ryzen build (see sig) with 4K monitor and, touch wood, I have not had any issues whatsoever, pretty much let Geforce Experience handle the settings and I am using DX 12.
 
@chrcoluk with default skills the drone is probably slightly better than a single chem launcher but the chem launcher transforms with some basic changes.

1) - Cooldown mods combined with additional charge mods or additional initial healing mods. Any of these combinations is a massive change however low level mods need to be used due to the skill power requirements. I have got mine to the point that I have a charge every 7seconds or so and 2 additional charges.
2) - Safeguard talent on backpack - 150% bonus to healing after killing a target. One charge and you are basically full armour


I haven't tested safeguard on the drone but I reckon it would be super strong as well.
 
love this game, love it, I remember when ubi used to get EA levels of hate, now look, wow is all i can say for the last few years

Indeed, they cottoned on to the simple fact customer is king and misleading/lieing to your customer base is not the way to gain favour. In addition it seems like they give their development teams more time now to release a better product.

If you configure your turret in sniper mode do you have to manual select target?

I think so, but I'm easily pleased. :D

Yes sniper turret is manual target selection not automatic like the machine gun turret.
 
Just bought the game but having an issue with it conflicting with Discord. I can't use push to talk in Discord because the game is apparently launching as administrator... Why on earth is it doing this?! I don't want to have to start doing workarounds with Discord just to play this using voice comms with friends :confused:

Why not just disable voip in game, and use discord for comms?
 
It hasn’t even got a single player mode?

It has (you're SP by default, you have to either matchmake, or join a group if you want MP), you can do everything you like SP if you so wish, the only time you'll come across other players is in the DZ.

It's certainly more fun in a group though.
 
I asked earlier how to thank others who come and help when in a difficult fight, shouldn't have worried about it as I have helped out a few folk and it seems that thanking is not required.
 
Using DX12 and will crash at least once during the game. I know its about to crash as it goes from full screen to windowed then back to Uplay portal.
All settings maxed. Radeon 7 currently running at 970mV, power +20, memory at 1200MHz and left the clock at default.

2nd clan full guys, 49/50 with mustypie's invite for last slot.
But if anyone drops out I will add those on pending.

Any room in the clan? will go on a list or is there another OCUK clan with space?
 
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