The Division. Are we interested?

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the 204 m44 BP from DZ03 was a nice upgrade over my 182 m44 in the end.

but yeah could do with a nice face melting 204 mp5 now :D

204 MP5 would be nice to compare with aug if similar talents (MP5 would have bigger magazine,which is plus considering new mobds being spongy)
Jedi dropped me 2 M1A's 204,sadly talents little bit sucky,but still does better than my 182,which is already gone to vendor
 
204 MP5 would be nice to compare with aug if similar talents (MP5 would have bigger magazine,which is plus considering new mobds being spongy)
Jedi dropped me 2 M1A's 204,sadly talents little bit sucky,but still does better than my 182,which is already gone to vendor

yeah i like the vector i currently have but 32 rounds in an extended mag isnt much. mp5 with the same mag was 54 rounds.
 
Crazy men!!! I was on with you til about 3am and thought I best get some sleep :D

Was a lovely quiet server though....:cool:

Yep, thanks to Momo, Mario and Jedi for the late night run.

Caved in around 3.30am i think :D

Decent 80k worth of DZ credits from that session, made up for getting continuelly robbed at extraction when i tried to solo early evening.

Thanks guys.

HalfEatenPasty
 
the "intel", i take it this can be farmed as much as you want too? as when you drop off your three kills you can click on it again to do another 3. Now my theory is if you pick the smallest area the safe house covers then this would be the best one to farm as there would be less travelling between them?

I found out by accident the following:

If you immediately re-run an S&D mission from the same safe house, the targets are selected from a "pool" of several possible locations in that area. I re-launched the same S&D mission, first 2 locations were different, no problem, but none spawned on the 3rd cos I'd already cleared it out 10 mins previously. I went back half an hour later, still no spawn.

This may be a bug related to that specific safe house, or all of the mob spawns for S&D missions. Best to rotate them possibly.
 
BTW - what a the new weapons? Hungry Hog i know,have 3 of them (im ashamed that i didnt read 1.2 patch notes) :D

neil - since you love snipers...here what i got in DZ last night:classic M44 204gs,Harmful,Brutal,Deadly,one shot yellow mobs
 
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neil - since you love snipers...here what i got in DZ last night:classic M44 204gs,Harmful,Brutal,Deadly,one shot yellow mobs

nice! need more mats to roll more but mine currently has toxic (heashot has chance to blind) and prepared (% dmg increase over 40m), has restored too but not bothered by that so haven't met the requirement. 161% headshot damage. accuracy is near maxed out, so while not massive damage at 130.9k the crosshair pings back in for the next shot really quick.
 
Just tried to lone wolf the DZ, big mistake, won't be doing that again :p

after the update i did think solo DZ is a no go, extracting stuff and you will loose it due to people cutting the rope and going rouge but if they are in a group of four you stand no chance lol

got a few things extracted solo on tues night. its all about strategy.. ;)
 
I will be on from about 2pm bud and look forward to it :)

Got a bit delayed but heading on in a few minutes

Enjoyed doing the CS HM and helping out, we got there in the end, always nice to finish it for the first time. Would have dropped lots more DZ items if we were on a bit longer.

If anyone wants help for anything I'm always happy to help out :)

Finally managed to get me armour up a bit more, was on 55%, now close to 63% without affecting any skills or firearms. Did have a mod slot that I used from amour so I scrapped that slot on my holster and rolled it again for armour so that helped a lot.

I have a sentrys pack I have 500 armour trapped in as I cant reroll it anymore. 500k credits to roll and its not worth it so my new rule is:

"I am not allowed to craft/roll/reroll any piece until I get a 240 sentrys pack again"

As I will end up wasting everything to try and get that on my current item lol
 
I'm in a similar position. My current vest has such a high armour count, 1300 I think that even a 240gs gear set vest is way worse. I picked one up last night and had a look. Toughness score dropped by 60k alone. It's just a 180gs item as well.
 
I get the feeling they have deliberately nerfed armour scores, I have an old 191 Tactician's vest with 1100 as well but have not seen anything with armour that high since patch.

240 Vest I picked up was only 700 armour :(
 
Can't seem to find any combination that includes the new gear sets, without dropping armour, so sticking with the old stuff for now.

Dropped 4k elec to gain 50k toughness with 68.84% armour with my current go-to build.

N04b4Rs.jpg


Still using a 182gs BM AK47, as primary, so my secondary Aug is more powerful by 30k
 
I get the feeling they have deliberately nerfed armour scores, I have an old 191 Tactician's vest with 1100 as well but have not seen anything with armour that high since patch.

240 Vest I picked up was only 700 armour :(

There's a reckless vest available at the BoO that has 1500+ armour, nice perks etc as well (no gear slot though :/)

Edit: 204 GS as well :)
 
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