why would they ever have intentionally allowed a 100% crit chance anyway? surely it'd be like having 100% armour mitigation.
It was soft capped at 60 or 65 I believe but savage gloves and pulse still pushed past it, its not necessary a bad change but its more the fact they never listed it in patch notes.
Well worth checking what your crit chance is and changing skill equipment so you dont go over the new cap
meh, if it was OP before and as long as it's working as intended now does it matter?
meh, if it was OP before and as long as it's working as intended now does it matter?
Should watch Californication![]()
I have my friend, I have...No remarks on her
Gamble, what's your Steam name? of just add me: f34rchannel
Soooo stealth nerf to Crit hit chance
https://www.youtube.com/watch?v=huJ9altXh2g
Might be worth dumping the savage gloves now then depending on what you have spec'd and if you use pulse. People are saying AR's are the way to go now if you use the pulse as they hit harder.
I think its -Gamble- although I don't own GTAV on Steam. I bought it via Rockstar Social Club so will add you on there![]()
It does if you have purposefully rolled a piece of gear towards crit chance which is taking you over the cap.
At times it's like playing a beta game and right in the middle they change the rules...
Ah makes sense, I found 9000 Gambles though, more than the world could handle ;p
unless im misunderstanding, the cap was always 60% wasn't it? so if crit chance was bugged to allow it going over then isn't fixing it a good thing?
Fixing it is a good thing, but what I mean is maybe people found the glitch and rolled gear to higher than 60% - they can now roll it back down and replace that roll with something better for them![]()
ah so people are complaining that having exploited a bug they weren't informed it was resolved because it's not fair that others may have a proper fighting chance?
(jokes)![]()
reddit is always right (apparently)![]()
Anyone else had dreams about hunting down rogues or is it just me?
Just a quick question. It seems gear has changed quite a bit in the new patch. I was mainly going for DPS but looks like toughness is the new fad.
Since I reworked my green gear towards dps, does it now mean I have to start getting new green gear to get my toughness up?
I played a bit in DZ last night and got whipped where i could normally survive quite well.