The Evil Within

To be fair, if anything it shows the devs aren't just moving onto the next project made significant performance improvements.

My question is, how's the actual game itself? Performance doesn't make a single bit of difference if the game itself is poor.
 
Last edited:
To be fair, if anything it shows the devs aren't just moving onto the next project made significant performance improvements.

My question is, how's the actual game itself? Performance doesn't make a single bit of difference if the game itself is poor.

I didn't enjoy it. For me there was no tension, no horror, no fear, or sense of dread. Everything was a cliché, and the story was incoherent, simply throwing the player around into different chapters. Each that played and seemed like it was written and developed by a separate team.

I got over 3 hours in before I just stopped, and it didn't help that performance for me was dire.
 
I finally completed it last night took about 26 hours according to Steam. Some of that is because I had to restart the game & lost about 11 hours. 15-20 hours is about how long it will take on the easy mode its quite tough in several places.

Its a decent overall survival horror title. Very much like Silent Hill 2-5, RE4 on PC & some of the earlier RE games. How Capcom allow this game to be released is bizarre its effectively a direct sequel to RE4 ;) I would not be surprised if a lot of the disbanded Silent Hill/Resident Evil devs worked on this game it feels very close to those earlier titles ;)

If you like survival horror action games this is pretty decent. But its still unstable even with no AA being used it crashes in random places, does not like any trainers or memory hacking to fix FOV/Aspect Ratio. You need to cheat via the .cfg file & bind hotkeys as well as commands for FPS/FOV.

Patching will hopefully make it better but it could have been so much more & I understand why some are letdown by what it is right now. It still continues to sell well on Steam so it found its audience. The gfx are quite good in places there is a lot of detail in the textures buts its still a DX9 level title overall with a few fancy shader post process screen FX.

You really need to get to about chapter 4 or 5 before it starts to improve a lot then up to chapter 13 its a decent experience the last 2 chapters are a bit of a letdown as the location is a bit bland (apart from the boss battle arenas are pretty decent + gruesome ;)) compared to some of the earlier chapters (chapter 10 is pretty good IMO) but the final boss battle extended sequences are excellent & unique you can tell its made in Japan ;)

If you own the game already persevere its worth completeing if you like survival action horror games this is very solid & even approaches greatness in a few places the technical issues let it down sadly on PC I reckon they should have spent another month or so QAing as clearly it did not get much QA with the random crashes for no apparent reason & in one place the game is unplayable due to the AA filter being totally broken & blurring the screen so you cannot even see what you need to do :eek: shocking basic oversight from Bethesda with their we will patch it soon attitude :rolleyes: (they have been gathering data for a week and are working on the patches now & testing the fullscreen no aspect ratio solution on PC only do not think the consoles can easily get that).
 
I finally completed it last night took about 26 hours according to Steam. Some of that is because I had to restart the game & lost about 11 hours. 15-20 hours is about how long it will take on the easy mode its quite tough in several places.

Its a decent overall survival horror title. Very much like Silent Hill 2-5, RE4 on PC & some of the earlier RE games. How Capcom allow this game to be released is bizarre its effectively a direct sequel to RE4 ;) I would not be surprised if a lot of the disbanded Silent Hill/Resident Evil devs worked on this game it feels very close to those earlier titles ;)

If you like survival horror action games this is pretty decent. But its still unstable even with no AA being used it crashes in random places, does not like any trainers or memory hacking to fix FOV/Aspect Ratio. You need to cheat via the .cfg file & bind hotkeys as well as commands for FPS/FOV.

Patching will hopefully make it better but it could have been so much more & I understand why some are letdown by what it is right now. It still continues to sell well on Steam so it found its audience. The gfx are quite good in places there is a lot of detail in the textures buts its still a DX9 level title overall with a few fancy shader post process screen FX.

You really need to get to about chapter 4 or 5 before it starts to improve a lot then up to chapter 13 its a decent experience the last 2 chapters are a bit of a letdown as the location is a bit bland (apart from the boss battle arenas are pretty decent + gruesome ;)) compared to some of the earlier chapters (chapter 10 is pretty good IMO) but the final boss battle extended sequences are excellent & unique you can tell its made in Japan ;)

If you own the game already persevere its worth completeing if you like survival action horror games this is very solid & even approaches greatness in a few places the technical issues let it down sadly on PC I reckon they should have spent another month or so QAing as clearly it did not get much QA with the random crashes for no apparent reason & in one place the game is unplayable due to the AA filter being totally broken & blurring the screen so you cannot even see what you need to do :eek: shocking basic oversight from Bethesda with their we will patch it soon attitude :rolleyes: (they have been gathering data for a week and are working on the patches now & testing the fullscreen no aspect ratio solution on PC only do not think the consoles can easily get that).

Totally OT: Your posts are really descriptive, but they're hard to read due to the lack of punctuation. I'm not trying to be horrible, just stick some commas and full stops in those huge paragraphs to make it easier to read. :)
 
Well I've pretty much given up on this game now. At the end of chapter 5 and the pathetic sprint function, crap FOV, awful accuracy on weapons and absolutely **** poor "boss" fights just make me want to uninstall it rather than enjoy it. This is coming from a massive fan of the RE games as well.
 
Got it, played it for a little while, then removed it. Didn't seem to be scary at all, just tried to be gory for its scare factor. Camera/FoV is one of the worst ones I've come across in a game.

And after seeing IGN's review of this compared to Alien Isolation, which I am massively enjoying at the moment, has been enough to make me never go back to that site in the future as I'll never trust their reviews again.
 
Im stuck right at the start of chapter 6 (playing on survival difficulty) as I've got less than half health, no med kits/syringes and the waves of enemies just slaughter me. I can get into the second room, but constantly die regardless of what tactic I use. Tried laying traps with my crossbow, using pistol only in the first room to save shotgun for second and numerous other things, yet 12 attempts later and I'm just left with frustration.

The FOV makes the game amazingly tedious to play on sections like this. Going to wait for some patches now before continuing with it.

As for a review score = 5 out of 10 at a push. Not scary at all and the "cinematic" ******** that gets rammed down your throat from the start really isn't welcomed, plus the fact that AA breaks numerous points during the course of the game.
 
Im stuck right at the start of chapter 6 (playing on survival difficulty) as I've got less than half health, no med kits/syringes and the waves of enemies just slaughter me. I can get into the second room, but constantly die regardless of what tactic I use. Tried laying traps with my crossbow, using pistol only in the first room to save shotgun for second and numerous other things, yet 12 attempts later and I'm just left with frustration.

The FOV makes the game amazingly tedious to play on sections like this. Going to wait for some patches now before continuing with it.

As for a review score = 5 out of 10 at a push. Not scary at all and the "cinematic" ******** that gets rammed down your throat from the start really isn't welcomed, plus the fact that AA breaks numerous points during the course of the game.
You need to play thru on casual & max all your stats out with the green brain goo it then becomes doable without maxxing your character out its impossible on Survival difficulty!

If you complete the game once on Causal you get as a reward 190000 green goo as well as a few powerful weapons ;) then can play on New Game + it retains all your stats & upgrades thats how its designed to be played.
 
You need to play thru on casual & max all your stats out with the green brain goo it then becomes doable without maxxing your character out its impossible on Survival difficulty!

If you complete the game once on Causal you get as a reward 190000 green goo as well as a few powerful weapons ;) then can play on New Game + it retains all your stats & upgrades thats how its designed to be played.

Surely that can't be right though? Why force people to play on easy?
 
Surely that can't be right though? Why force people to play on easy?
Japanese games always do this ;) make the easy mode the farming mode & the hard mode really hard :eek: there is also an achievement & special weapon if you can complete the entire game on Survival mode & another special weapon & achievement if you can complete the entire game without dying once on the Hardcore mode :eek: (extremely hard to do this).

So it requires 3 playthrus minimum to unlock all weapons alone as well as collect all the items to unlock some of those (a time consuming task some are very well hidden :().

The unlocks happen like Resident Evil/Silent Hill series after the main credits have finished playing it tells you onscreen what you unlocked.

This game is so similar to Team Silent Hill/Resident Evil developers it must be the same programmers some of it is 1:1 Silent Hill/Resident Evil in many places....in a good way though :D

I think of this game now having played it for a bit with no crashing (disable all AA) as a Silent Hill/Resident Evil sequel if it was rebranded as a Silent Hill title without telling anyone before release they would have got away with it easily IMO :eek:
 
Patch out now fixes a lot of issues

The 1.5GB patch adds a framelock option to the menu, letting you choose between a cap of 30 FPS or 60 FPS, as well as giving an option to remove the letterboxes from the screen. This comes along with the promised fixes for the issues caused by running the game at above 30 FPS and fixes to visual issues caused by removing the letterboxing.

That’s the big stuff, but there are a few other bits and bobs tucked away in this monster of a patch. Achievements will now unlock properly even if the console is enabled, so those of us playing the game the way it wasn’t meant to be played can now actually unlock that stuff, and there are a few little fixes to localisation, plus a fix to the game starting in windowed mode the first time it’s run.
 
That's what I find funny.. They release the game with letterboxes and a frame cap and then not so long after release bring out a patch to remove them.
Do they really not think about the backlash when they make these decisions.
 
Back
Top Bottom