It looks like mostly bad news if you really think about it.
Shader count on its own means not a huge amount(if the info is correct, its VR zone, which is mostly news by Theo the dope, who posts almost entirely useless info, same Nvidiot who posts on, I forget if its BSNews or Fud, thinkt he former), 768 "fat" shaders or 1536 "thin" shaders. People are confusing double shaders for hotclocks being the trade off, it isn't. It will be more instructions per clock essentially or less and hotclocks, these are two seperate things.
So this card is just 1536 shaders instead of 768, that isn't a huge deal, the only issue being more shaders, more difficult scheduling and almost always a drop in efficiency(not necessarily huge). 768 or 1536, different designs, would end up not far off each other either way, you're talking about a card with 50% more shaders(effectively either way) than a 580gtx, that isn't bad at all its where you would expect, as the 560ti had roughly 50% more shaders than the 285gtx.
However, if it still has hot clocks, and stock clocks have gone down dramatically.... despite a much better process that IS bad news, really bad news. But there would be two possibilities, Nvidia screwed up Kepler completely and yields/power are horrible and that is all they could release at. The other option is simply, stupid high memory speeds at stock because they have woefully inadequate bandwidth. If they are doing 6Ghz stock, it probably means Nvidia is using a lot of power getting every last mb of bandwidth out of the controller.... because its desperately bandwidth limited.
So either Kepler's clocks suck, or they've simply dropped them to where they save power but don't lose performance because of bandwidth limits. IE with 6Ghz memory, 800Mhz core clock would be pointless as due to lack of bandwidth you're getting effectively no more performance over 700Mhz, but voltage/power wise their only choice is to get the card as low power as possible.
That could mean way more performance is there, but with memory unlikely to go much further it might be pointless. Maybe they can hit 900-1000Mhz overclocked, but no bandwidth means ridiculously awful scaling.
Or again, the news is just wrong, but ridiculously low clocks looks like bad news just about which ever way you cut it.