So using demanding tech drops FPS, who would have thought. Did you also say AA, SSAO, tessellation, Bloom, Dynamic lighting, tressfx and many other advanced features were bad when they came out?
It's hardly Only gameworks, and in the case of Witcher 3; that's only hairworks.
I also never once claimed there was noFPS difference with Hairworks on and off, and if in other game gameworks features on and off.
That's just like complaining there's an FPS difference with any of the above mentioned technology on. It was even more the case when each of those features were new. Just like they are now.
I really don't understand this issue. It's like complaining when Crysis came out, and people with capable 6800GT's or 1950XTs couldn't run it maxed out, and you needed Tri-SLI 8800 Ultras to try and manage.
The same for any new game that introduces new technology and great graphics.
Would rather these features weren't added at all ( although it seems if it's labeled Gameworks yes), or heck as a strawman why don't developers just have 100% parity with console graphics and not give us any advanced features. Then everyone can run it "maxed".