Mrk, found a place that may work.
Here's where it is on the map
It's by the docks looking into a few shops, not a lot of people but at sundown gets hit with some decent lighting, reflections etc.
You can see in my images how i've positioned myself about a meter back from the bollard with my crosshairs on the jacket hanging up, i used photo mode to get the screenshots, just tab to remove the HUD and then use Geforce Experience to take a shot, it's still rendering the scene completely in photo mode so makes zero difference to FPS but helps clear up the images from comparison.
Settings
Ultra everything, no chromatic aberration, no film grain. FOV 85. 1440P
STOCK ULTRA NO RT (98FPS)
STOCK ULTRA WITH RT AT ULTRA (36FPS)
You can see how much darker the shadows are with RT on, most noticeable on the piping overhead and the underside of the two ramps in front, visually it makes a big difference overall to the tone, strangely, while my FPS on Ultra with Ultra RT where crap, if i disabled Ray tracing lighting, but keep shadows and reflections on, my FPS jumped to 76fps and the scene didn't change in the slightest.
I do think that if we could use Fidelity on FSR while using RT, the FPS wouldn't be far off the 3080s numbers.