Bloodborne on PS4.
The good:
> Felt similar in some ways to Dark Souls, but different enough to be a fresh new experience and the horror vibe really appealed to me.
> Some great boss design, and plenty of variety with fights that were geared to test a number of different play styles.
> The Old Hunters DLC....upped the difficulty and actually provided some of the best areas and bosses in the entire game.
> Chalice Dungeons were a great addition and kept me going back for more.
> The gun instead of a shield was much better in my opinion for both the pace of the game, and for parrying.
> I also loved how the game differed from Dark Souls in that it rewarded aggressive play styles with such mechanics as the ability to regain health by attacking shortly after taking damage.
The not so good:
> The game itself felt a lot easier than any of the Souls games. Sure, some areas were challenging, but certainly towards the late game I felt the difficulty of the bosses and some of the enemies dropped a great deal.
> Coming from Dark Souls 3 on PC this looked a little dated in comparison with a LOT of shimmering on most objects and noticeable jaggies. Enemy and boss design was fantastic though.
> Frame rate and frame pacing issues! Enough said...if you've played it you'll know.
Overall these were minor issues and it ranked up there just behind Dark Souls 3 in my opinion. There were some great moments in this game and some of the bosses (Shadows Of Yharnam, Father Gascoigne, Vicar Amelia, Ludwig, Orphan Of Kos in particular) were among the best in the series. Many were not too hard though and the only boss that I had to attempt about half a dozen times was Martyr Logarius. Thoroughly enjoyed the experience even if the PS4 itself didn't win me over enough to hang on to it.
Score 9.2/10