Dishonored
Well, so, technically I beat the main game plus Knife of Dunwall DLC a year ago, but I only recently realized The Brigmore Witches DLC was not only a continuation of Knife of Dunwall, but just as high quality a piece of expansion content. And I'm now *officially* done with the game after beating it today!
Honestly, it's one of the best games of last generation. Or at least one of the best new IP's of last gen. It is much like a Deux Ex/Thief-type game except I really think the gameplay is not just way better, but it matches and probably beats Deus Ex:Human Revolution in terms of story and world-building. This kind of blew me away because I was expecting a light and shallow stealth/action FPS, but this game has a whole lot of depth both mechanically and with its narrative.
Presentation levels are really fantastic. It feels like a top flight AAA game and I think the painterly art style looked great when it came out and has also aged well, still looking good today. It certainly helps that I can play it at a
rock solid 60fps at 4k with a mere GTX970(honestly), but it still looked great at 1080p, too. The voice acting is a bit 'gruff', but it is not grating at all(unlike Adam Jensen....) and fits the tone of the game perfectly, while also being very competent and believable. The dialogue itself is far from your average cliche'd banter, too. Sound design is really good, with all your magic and weapons and whatnot all with quality, satisfying sound feedback.
Traversal and just getting around is a huge part of the game, especially if you're playing stealthy. Thankfully, this is not only a ton of fun with the mechanics you have, but the level design is *magnificent* for facilitating it. There's always fun and interesting ways to tackle navigation, often with multiple, viable routes to take. Verticality is used to great effect and you're rewarded well for looking up and around to see what kind of options you have available to you. There's also loads of worthwhile hidden loot to find for those who are thorough. Cant say it enough - this aspect of the game is absolute top-tier. As in, I'm struggling to think of a single game that I would easily put above it in terms of level design.
The mission design is pretty snazzy, too. You're typically given a goal of infiltration or assassination or whatever and just thrown into a level where you are basically then free to figure things out on your own. There are usually optional tasks and goals if you want to go out of your way to find them, which are almost always worth doing. Some of the missions are quite fun and you're mostly given different ways in which you can accomplish your goal, including offering up different outcomes based on choices you make.
I think the combat itself is not one of the strongest aspects of the game, but also not bad by any means. The sword-fighting can be a bit awkward at times, but the AI is competent and just hacking and slashing like mad is a bad way to do things. Where it gets better is mixing up your magic/skills and ranged weapons and everything. You can go devastating guns and explosions-style or sneaky, assassin-style(or any mix). Either way, it's a lot of fun to make your plans for attack. Getting caught while being sneaky also leads to some tense moments where you can get creative while thinking on your feet.
Progression system feels satisfying and keeps you going for most of the game, which is something I always value in a game. Exploring the environments definitely pays off here.
The whole consequence system could be done better. The game clearly gives you tons of fun tools to go around killing enemies and whatnot, but it kind of punishes you for it by making things more difficult as your playthrough goes on. Sneaking around is still fun, but the tolerances for what constitutes 'high chaos'(which is what causes the game to consider you a 'bad person' kind of) is very low and so unless you want to save scum a lot, it's hard to do a low chaos playthrough.
Anyways, all in all, I'm enamored with the game. I'll give it a
9.5/10 as most of my criticisms are really largely nitpicks. I find it hard to say any aspect of the game is anything less than 'good', and mostly landing in the 'great' arena.
Dishonored 2 is my most hyped game this Fall/Winter, easily.