Just finished
Far Cry 5.
It has a nice-looking open world, the opening looks like good scene-setting and is appropriately menacing, it has the unscripted Far Cry chaos that alternately annoys and delights (I see wolverines are this year's honey badgers!). I even quite enjoyed fishing!
But, let's face it, it's also chock-full of awkward, outdated game mechanics, utterly generic enemies, and that "story"... what a stinker! I know, I know, it's Far Cry. But some of the previous ones did have the good sense to play their main stories at least partly tongue-in-cheek. Here I got the impression they actually wanted me to buy into it all - all the plot-holes, all the repetition of outcomes with slightly different mechanics, all those bizarre character motivations. And the ham-fisted way it pulls you into the (universally dreadful and repetitive) scripted missions with the Seeds was
beyond jarring and annoying.
Oh, and if you stray too close to many of the side or story mission objectives you're liable to find yourself locked into some arbitrarily-limited mission area even if you're just trying to go somewhere else. For a number of missions, leaving this area meant I saw the mission failed screen and a reload to some point prior straying wherever I apparently weren't supposed to go if I didn't want to start whatever mission it was. Ugh.
And... no you can't move around very much in many of the missions to find sniping spots or get a better view, because "mission area," you see. Which, of course, works really, really well in what's supposed to be an open-world game when you've specced out for long-range stealth. Oh, and the planes, helicopters and cars have the worst handling and physics I can remember for many a year.
Still, I enjoyed the old Far Cry outpost clearing, it has some fun explosions, the giving birth mission was silly and fun, and the ridiculous chaotic open-world encounters and were as funny as ever. Many times I started what was supposed to be a sneaky ambush and ended up leaving behind an unbelievable collection of dead enemies, animal corpses, wrecked cars, tractors, planes, boats. Just couldn't help chuckling to myself at times - "ok, silenced pistol for this one, circle around... argh, wolverine... argh, mounted gun... and now a fighter plane? **** this... rocket launcher time!"
But there's no real innovation here from the previous games, too many annoyances, and a pretty abysmal story. Bit of a mixed bag, really.
6/10