Yes, that's all part of the skillset too, but then I've seen lone pilots take out several energy advantaged enemy before, and that just shows that it is a factor in any situation.
A Good demanding RTS for sure at top level
so much to plan control while trying to counter your opponent.
Mutiple unit controll, resosuce management, building bases, defence just to name a few
I think the main difference between QW and Q3 is the pacing rather than the "speed" so much - QW pacing is relentless in general whereas Q3 only really reaches that when duelling on hub. But in terms of action both are much of a muchness speedwise with QW possibly edging it a bit due to the more powerful rockets and shaft.
COD4 is great fun - but for real skill it needs a lot of tweaking - so that you can play hardcore mode - so that theres a fair degree of acc. on the first 1-3 rounds or so but a lot of spread/recoil after that - to keep people from spamming to get kills with the high damage.
Last time I played servers either seemed to be low damage so you had to spam forever to get kills and it came down to a mixture of luck or who had the best internet connection, or high damage/hardcore but too much accuracy on the guns so someone could just spam the area enemy were likely to be and get a load of kills.
This ^
Just got back into Total Annihilation for like the 4th timeCome find me on Warzone.
to me your looking at that from a public server perspective i assume? in wars promod which is default cod4 with a lot of changes really helps the game be more skilful.
but still, cs > cod4 in skill level hehe