• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

The New Ashes of the Singularity Bench

1080P
i7-3770k @ 4.5ghz
R9 290 @ 1070/1350
16.300.2311.0 WHQL (Crimson 16.7.3) / Win10 64


e5tqWtF.jpg

== Hardware Configuration ================================================
GPU 0: AMD Radeon R9 200 Series
CPU: GenuineIntel
Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 16325 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 1920x1080
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 0


== Total Avg Results =================================================
Total Time: 60.001812 ms per frame
Avg Framerate: 38.395317 FPS (26.044842 ms)
Weighted Framerate: 37.672073 FPS (26.544861 ms)
CPU frame rate (estimated if not GPU bound): 75.695679 FPS (13.210793 ms)
Percent GPU Bound: 99.905731 %
Driver throughput (Batches per ms): 5922.360352 Batches
Average Batches per frame: 18225.498047 Batches
Average Particles simulated per frame 369357
==========================================================================
 
1080P
6950K @ 3.0
GTX Titan XP @ 1708 / 1251
369.05 / Win10 64

Ashes1080Bench.png

Check your settings, they need to be the same as in post No.0201
 
1080P MAXED
i7 3770k @ 4.5
EVGA FTW 1070 @ 2100/2275
10.18.13.6881 WHQL (ForceWare 368.81) / Win10 64

JusMdXr.jpg

== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 1070
CPU: GenuineIntel
Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 16325 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 1920x1080
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 0


== Total Avg Results =================================================
Total Time: 60.005493 ms per frame
Avg Framerate: 50.394375 FPS (19.843485 ms)
Weighted Framerate: 49.847885 FPS (20.061031 ms)
CPU frame rate (estimated if not GPU bound): 75.010841 FPS (13.331406 ms)
Percent GPU Bound: 99.800064 %
Driver throughput (Batches per ms): 6433.958008 Batches
Average Batches per frame: 18834.404297 Batches
Average Particles simulated per frame 376445
==========================================================================
 
1440P
3770k @4.5
EVGA FTW 1070 @ 2100/2232
10.18.13.6881 WHQL (ForceWare 368.81) / Win10 64
LLWwVIi.png
== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 1070
CPU: GenuineIntel
Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 16325 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 2560x1440
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 0


== Total Avg Results =================================================
Total Time: 60.002197 ms per frame
Avg Framerate: 43.616016 FPS (22.927357 ms)
Weighted Framerate: 43.098869 FPS (23.202463 ms)
CPU frame rate (estimated if not GPU bound): 77.377922 FPS (12.923583 ms)
Percent GPU Bound: 99.952354 %
Driver throughput (Batches per ms): 6395.387695 Batches
Average Batches per frame: 19183.894531 Batches
Average Particles simulated per frame 350916
==========================================================================
 
4K
3770k @4.5
EVGA FTW 1070 @ 2100/2232
10.18.13.6881 WHQL (ForceWare 368.81) / Win10 64
9ZvEnHu.png
== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 1070
CPU: GenuineIntel
Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 16325 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 3840x2160
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 0


== Total Avg Results =================================================
Total Time: 60.008659 ms per frame
Avg Framerate: 35.074867 FPS (28.510445 ms)
Weighted Framerate: 34.565529 FPS (28.930555 ms)
CPU frame rate (estimated if not GPU bound): 71.715317 FPS (13.944022 ms)
Percent GPU Bound: 99.982132 %
Driver throughput (Batches per ms): 6203.677734 Batches
Average Batches per frame: 19318.560547 Batches
Average Particles simulated per frame 387982
==========================================================================
 
looks like nvidia has been busy or there was something up with my system before.

Max 1080p
i7 3770k @ 4.5ghz
EVGA FTW 1070 2088/2224
21.21.13.7270 (ForceWare 0.00) / Win10 64

CXV57Oi.png

== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 1070
CPU: GenuineIntel
Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 16325 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 1920x1080
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 0


== Total Avg Results =================================================
Total Time: 60.002846 ms per frame
Avg Framerate: 55.276707 FPS (18.090803 ms)
Weighted Framerate: 54.526550 FPS (18.339689 ms)
CPU frame rate (estimated if not GPU bound): 72.935112 FPS (13.710817 ms)
Percent GPU Bound: 96.896431 %
Driver throughput (Batches per ms): 6506.997559 Batches
Average Batches per frame: 18575.062500 Batches
Average Particles simulated per frame 371412
==========================================================================
 
Max 1440p
i7 3770k @ 4.5ghz
EVGA FTW 1070 2088/2224
21.21.13.7270 (ForceWare 0.00) / Win10 64

jTWPBIG.png

== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 1070
CPU: GenuineIntel
Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 16325 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 2560x1440
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 0


== Total Avg Results =================================================
Total Time: 60.003868 ms per frame
Avg Framerate: 44.797733 FPS (22.322557 ms)
Weighted Framerate: 44.316502 FPS (22.564959 ms)
CPU frame rate (estimated if not GPU bound): 72.960304 FPS (13.706082 ms)
Percent GPU Bound: 98.853271 %
Driver throughput (Batches per ms): 6370.270508 Batches
Average Batches per frame: 19363.171875 Batches
Average Particles simulated per frame 381004
==========================================================================
 
4k Max
3770k @ 4.5
EVGA FTW 1070 @ 2114/2225
AlpRRg7.png
== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 1070
CPU: GenuineIntel
Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 16325 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 3840x2160
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 0


== Total Avg Results =================================================
Total Time: 60.000313 ms per frame
Avg Framerate: 36.953442 FPS (27.061079 ms)
Weighted Framerate: 36.466732 FPS (27.422253 ms)
CPU frame rate (estimated if not GPU bound): 74.835686 FPS (13.362609 ms)
Percent GPU Bound: 99.988106 %
Driver throughput (Batches per ms): 6475.928711 Batches
Average Batches per frame: 19009.851563 Batches
Average Particles simulated per frame 355593
==========================================================================
 
Posting my settings too.

3440x1440
5820k @ 4.3ghz
Gigabyte 980ti 1480/1951

47B97A21A2F7EC9AEDD5AEBDD0E05102F7D13167


923940A97379AF36EC4DF529DA908BDD9263D6EC

== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 980 Ti
CPU: GenuineIntel
Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz
Physical Cores: 6
Logical Cores: 12
Physical Memory: 16295 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 3440x1440
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 8 million
Terrain Shading Samples: 8 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.003723 ms per frame
Avg Framerate: 55.516758 FPS (18.012579 ms)
Weighted Framerate: 54.772350 FPS (18.257387 ms)
CPU frame rate (estimated if not GPU bound): 94.099602 FPS (10.627038 ms)
Percent GPU Bound: 99.758820 %
Driver throughput (Batches per ms): 8096.078613 Batches
Average Batches per frame: 24135.052734 Batches
Average Particles simulated per frame 414927
==========================================================================


2560x1440

CB1B3484A68E58F2EC64CFBC8AECB317C3F2251F

==========================================================================
Oxide Games
Ashes Benchmark Test - ©2015
D:\Desktop\Documents\My Games\Ashes of the Singularity\Benchmarks\Output_16_09_10_1216.txt
Version 1.31.21360
09/10/2016 12:20
==========================================================================

== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 980 Ti
CPU: GenuineIntel
Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz
Physical Cores: 6
Logical Cores: 12
Physical Memory: 16295 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 2560x1440
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 8 million
Terrain Shading Samples: 8 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.003899 ms per frame
Avg Framerate: 62.411610 FPS (16.022659 ms)
Weighted Framerate: 61.581905 FPS (16.238537 ms)
CPU frame rate (estimated if not GPU bound): 101.888176 FPS (9.814681 ms)
Percent GPU Bound: 99.963333 %
Driver throughput (Batches per ms): 6937.868652 Batches
Average Batches per frame: 19044.927734 Batches
Average Particles simulated per frame 383921
==========================================================================


1920x1080

3340793C89D3882C4B627230923B42AD82BC885E

==========================================================================
Oxide Games
Ashes Benchmark Test - ©2015
D:\Desktop\Documents\My Games\Ashes of the Singularity\Benchmarks\Output_16_09_10_1225.txt
Version 1.31.21360
09/10/2016 12:28
==========================================================================

== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 980 Ti
CPU: GenuineIntel
Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz
Physical Cores: 6
Logical Cores: 12
Physical Memory: 16295 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 1920x1080
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 8 million
Terrain Shading Samples: 8 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.000069 ms per frame
Avg Framerate: 70.614166 FPS (14.161464 ms)
Weighted Framerate: 70.004135 FPS (14.284869 ms)
CPU frame rate (estimated if not GPU bound): 97.388191 FPS (10.268186 ms)
Percent GPU Bound: 97.083298 %
Driver throughput (Batches per ms): 6943.013184 Batches
Average Batches per frame: 19166.839844 Batches
Average Particles simulated per frame 414242
==========================================================================
 
Last edited:
Hey thanks for mentioning the settings i had actually been incorrectly selecting the settings i think ashes may have changed some on us. but i had been selecting the crazy preset and turning msaa up to x8. I didnt realize this put my at ultra on some of the settings when you guys had high settings across the board. Im not sure what to think of my results because they are so good lol.

1080P High everything x8 msaa
p9MqJuN.png
3770k at 4.8
1070 ftw at 2114/2225
WyBi6Wh.png
== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 1070
CPU: GenuineIntel
Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 16325 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 1920x1080
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 8 million
Terrain Shading Samples: 8 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.001614 ms per frame
Avg Framerate: 65.065544 FPS (15.369118 ms)
Weighted Framerate: 64.749794 FPS (15.444065 ms)
CPU frame rate (estimated if not GPU bound): 65.451530 FPS (15.278481 ms)
Percent GPU Bound: 99.710342 %
Driver throughput (Batches per ms): 6179.791992 Batches
Average Batches per frame: 18345.699219 Batches
Average Particles simulated per frame 369263
==========================================================================


1440P Same settings
same specs/clocks.
qGbqXZB.png
== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 1070
CPU: GenuineIntel
Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 16325 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 2560x1440
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 8 million
Terrain Shading Samples: 8 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.005051 ms per frame
Avg Framerate: 62.094925 FPS (16.104376 ms)
Weighted Framerate: 61.639626 FPS (16.223330 ms)
CPU frame rate (estimated if not GPU bound): 69.339233 FPS (14.421850 ms)
Percent GPU Bound: 94.610466 %
Driver throughput (Batches per ms): 6289.639648 Batches
Average Batches per frame: 19048.046875 Batches
Average Particles simulated per frame 367069
==========================================================================

4k Same settings
same specs/clocks.
FSBm6A9.png
== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 1070
CPU: GenuineIntel
Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 16325 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 3840x2160
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 8 million
Terrain Shading Samples: 8 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.001137 ms per frame
Avg Framerate: 47.732643 FPS (20.950024 ms)
Weighted Framerate: 47.087753 FPS (21.236944 ms)
CPU frame rate (estimated if not GPU bound): 71.780853 FPS (13.931292 ms)
Percent GPU Bound: 99.755402 %
Driver throughput (Batches per ms): 6457.480469 Batches
Average Batches per frame: 19632.796875 Batches
Average Particles simulated per frame 385315
==========================================================================

how are these fps so amazing now lol did nvidia finally get async shaders to work or what lol

Just noticed the 8 million shading samples. i think Ashes changed the settings on us we should repost a settings screenshot with the correct settings.
 
Last edited:
I think it's because your result is using 8 million shading samples while the results in this thread are all 16 million samples.

So where do you change that?

and thanks

so now need to run ultra not high settings as shown below

7E28A0AC8CBD8CC8D5F3754A81371BFC4A178C63

5820k @ 4.3ghz
Gigabyte 980ti 1480/1951

3440x1440

BFFADEEFA8A9CA44A90536932AA4B7F5C57EF909

==========================================================================

== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 980 Ti
CPU: GenuineIntel
Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz
Physical Cores: 6
Logical Cores: 12
Physical Memory: 16295 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 3440x1440
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.005280 ms per frame
Avg Framerate: 43.123741 FPS (23.189083 ms)
Weighted Framerate: 42.735329 FPS (23.399843 ms)
CPU frame rate (estimated if not GPU bound): 93.184708 FPS (10.731375 ms)
Percent GPU Bound: 100.000000 %
Driver throughput (Batches per ms): 8051.685547 Batches
Average Batches per frame: 24198.238281 Batches
Average Particles simulated per frame 401761
==========================================================================


2560x1440

E64BCDD50F98B89B3CFBFADC9979D99A9FEF0FC8

== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 980 Ti
CPU: GenuineIntel
Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz
Physical Cores: 6
Logical Cores: 12
Physical Memory: 16295 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 2560x1440
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.006348 ms per frame
Avg Framerate: 45.762680 FPS (21.851868 ms)
Weighted Framerate: 45.199577 FPS (22.124100 ms)
CPU frame rate (estimated if not GPU bound): 98.280563 FPS (10.174952 ms)
Percent GPU Bound: 100.000000 %
Driver throughput (Batches per ms): 7030.413574 Batches
Average Batches per frame: 18911.693359 Batches
Average Particles simulated per frame 398415
==========================================================================


1920x1080

9FFAAD306B3BC3CE5E3E2328F6F6371A4B232776

== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 980 Ti
CPU: GenuineIntel
Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz
Physical Cores: 6
Logical Cores: 12
Physical Memory: 16295 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 1920x1080
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.002449 ms per frame
Avg Framerate: 56.466640 FPS (17.709572 ms)
Weighted Framerate: 55.765053 FPS (17.932377 ms)
CPU frame rate (estimated if not GPU bound): 103.009903 FPS (9.707805 ms)
Percent GPU Bound: 99.990448 %
Driver throughput (Batches per ms): 7058.319336 Batches
Average Batches per frame: 18098.425781 Batches
Average Particles simulated per frame 388431
==========================================================================
 
Last edited:
Back
Top Bottom