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The New Ashes of the Singularity Bench

My Attempt:- -

i7 6700k @ 4.2
Sapphire Fury Pro @1110/600
16.2

1080p

9WkfNd6.png

==========================================================================
Oxide Games
Ashes Benchmark Test - ©2015
C:\Users\Mark\Documents\My Games\Ashes of the Singularity\Benchmarks\Output_16_02_27_1346.txt
Version 0.90.17585
02/27/2016 13:50
==========================================================================

== Hardware Configuration ================================================
GPU 0: AMD Radeon (TM) R9 Fury Series
CPU: GenuineIntel
Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 16336 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 1920x1080
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.001701 ms per frame
Avg Framerate: 49.072590 FPS (20.377975 ms)
Weighted Framerate: 48.047012 FPS (20.812948 ms)
CPU frame rate (estimated if not GPU bound): 108.987251 FPS (9.175385 ms)
Percent GPU Bound: 46.823109 %
Driver throughput (Batches per ms): 7039.482422 Batches
Average Batches per frame: 16076.474609 Batches
==========================================================================
 
Last edited:
1080P Maxed
4790k @4.7Ghz
290X @1140/1600
16.2

DX12
ashesdx12.png

==========================================================================
Oxide Games
Ashes Benchmark Test - ©2015
C:\Users\ben01\Documents\My Games\Ashes of the Singularity\Benchmarks\Output_16_02_27_1500.txt
Version 0.90.17585
02/27/2016 15:04
==========================================================================

== Hardware Configuration ================================================
GPU 0: AMD Radeon R9 200 Series
CPU: GenuineIntel
Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 16330 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 1920x1080
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.004662 ms per frame
Avg Framerate: 40.997852 FPS (24.391521 ms)
Weighted Framerate: 40.346043 FPS (24.785578 ms)
CPU frame rate (estimated if not GPU bound): 84.852524 FPS (11.785153 ms)
Percent GPU Bound: 53.258442 %
Driver throughput (Batches per ms): 5953.320313 Batches
Average Batches per frame: 16074.187500 Batches
==========================================================================
 
1080p Maxxed
GTX 980
2500k @4.6
Drivers 361.91

bhYCQeAh.png.jpg

==========================================================================
Oxide Games
Ashes Benchmark Test - ©2015
D:\Documents\My Games\Ashes of the Singularity\Benchmarks\Output_16_02_27_1250.txt
Version 0.90.17585
02/27/2016 12:54
==========================================================================

== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 980
CPU: GenuineIntel
Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
Physical Cores: 4
Logical Cores: 4
Physical Memory: 16266 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 1920x1080
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.006447 ms per frame
Avg Framerate: 33.328033 FPS (30.004770 ms)
Weighted Framerate: 32.973751 FPS (30.327152 ms)
CPU frame rate (estimated if not GPU bound): 56.475609 FPS (17.706758 ms)
Percent GPU Bound: 73.441666 %
Driver throughput (Batches per ms): 7179.521973 Batches
Average Batches per frame: 16052.382813 Batches
==========================================================================

Could you post you GPU clocks please.:)
 
Titan X @ 1386Mhz - 4010Mhz - 3930K @ 4.2Ghz and latest NVidia drivers.


Version 0.90.17585
02/27/2016 20:15
==========================================================================

== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX TITAN X
CPU: GenuineIntel
Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
Physical Cores: 6
Logical Cores: 12
Physical Memory: 16323 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 2560x1440
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.002861 ms per frame
Avg Framerate: 38.561729 FPS (25.932446 ms)
Weighted Framerate: 37.176491 FPS (26.898720 ms)
CPU frame rate (estimated if not GPU bound): 78.630737 FPS (12.717673 ms)
Percent GPU Bound: 26.720640 %
Driver throughput (Batches per ms): 5447.052246 Batches
Average Batches per frame: 17834.492188 Batches
==========================================================================
 
Single TX @1501/2002
5960X @4.0
1080p
361.91 drivers

==========================================================================
Oxide Games
Ashes Benchmark Test - ©2015
C:\Users\Keve\Documents\My Games\Ashes of the Singularity\Benchmarks\Output_16_02_27_2009.txt
Version 0.90.17585
02/27/2016 20:12
==========================================================================

== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX TITAN X
CPU: GenuineIntel
Intel(R) Core(TM) i7-5960X CPU @ 3.00GHz
Physical Cores: 8
Logical Cores: 16
Physical Memory: 16253 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 1920x1080
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.000916 ms per frame
Avg Framerate: 53.858673 FPS (18.567112 ms)
Weighted Framerate: 53.146763 FPS (18.815821 ms)
CPU frame rate (estimated if not GPU bound): 60.907124 FPS (16.418440 ms)
Percent GPU Bound: 26.377047 %
Driver throughput (Batches per ms): 6813.862305 Batches
Average Batches per frame: 16553.289063 Batches
==========================================================================

k2I0QtE.jpg
 
Seems anything over 1080p needs dual gpus for maximum settings, Hope they optimise the game a lot more when out of Beta.

There is nothing like a RTS that grinds to a halt after 2 hours of game play.
 
2 x TX @1482/2002
5960X @4.0
2160p
361.91 drivers

WFd38UP.jpg

==========================================================================
Oxide Games
Ashes Benchmark Test - ©2015
C:\Users\Keve\Documents\My Games\Ashes of the Singularity\Benchmarks\Output_16_02_27_2110.txt
Version 0.90.17585
02/27/2016 21:13
==========================================================================

== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX TITAN X
GPU 1: NVIDIA GeForce GTX TITAN X
CPU: GenuineIntel
Intel(R) Core(TM) i7-5960X CPU @ 3.00GHz
Physical Cores: 8
Logical Cores: 16
Physical Memory: 16253 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 3840x2160
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.001919 ms per frame
Avg Framerate: 58.450623 FPS (17.108458 ms)
Weighted Framerate: 57.798260 FPS (17.301559 ms)
CPU frame rate (estimated if not GPU bound): 59.122040 FPS (16.914167 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 3992.331543 Batches
Average Batches per frame: 18823.550781 Batches
==========================================================================
 
Seems anything over 1080p needs dual gpus for maximum settings, Hope they optimise the game a lot more when out of Beta.

There is nothing like a RTS that grinds to a halt after 2 hours of game play.

Game is already running reasonably well. It is very compute heavy game, which explains why there is so "small" difference between 1080p and 2160p results. But they have optimisations planned later on in their development tree (naturally).

Good part of this benchmark is that is simulates very endgame scenario very well. Only few times when playing the game with friends on a bigger map; I've see scenes that are actually more demanding than this benchmark is. Look at the heavy batchest part if you wanna see what kind of slowdown you can expect in big fights.
 
GTX 980 Ti @1530/2102
4930k @4.0
1080p
361.91

aDOPuXJ.jpg

==========================================================================
Oxide Games
Ashes Benchmark Test - ©2015
C:\Users\Keve\Documents\My Games\Ashes of the Singularity\Benchmarks\Output_16_02_28_0550.txt
Version 0.90.17585
02/28/2016 05:53
==========================================================================

== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 980 Ti
CPU: GenuineIntel
Intel(R) Core(TM) i7-4930K CPU @ 3.40GHz
Physical Cores: 6
Logical Cores: 12
Physical Memory: 16323 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 1920x1080
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.001812 ms per frame
Avg Framerate: 54.235619 FPS (18.438066 ms)
Weighted Framerate: 51.739761 FPS (19.327496 ms)
CPU frame rate (estimated if not GPU bound): 95.959206 FPS (10.421096 ms)
Percent GPU Bound: 25.304327 %
Driver throughput (Batches per ms): 5622.557129 Batches
Average Batches per frame: 16622.085938 Batches
==========================================================================


== Results ===============================================================
BenchMark 0
TestType: Full System Test
== Sub Mark Normal Batch =================================================
Total Time: 71.010742 ms per frame
Avg Framerate: 58.272877 FPS (17.160643 ms)
Weighted Framerate: 54.939312 FPS (18.201902 ms)
CPU frame rate (estimated if not GPU bound): 116.442986 FPS (8.587894 ms)
Percent GPU Bound: 52.227993 %
Driver throughput (Batches per ms): 4185.168945 Batches
Average Batches per frame: 6448.999512 Batches
== Sub Mark Medium Batch =================================================
Total Time: 55.950665 ms per frame
Avg Framerate: 55.674049 FPS (17.961691 ms)
Weighted Framerate: 53.042099 FPS (18.852949 ms)
CPU frame rate (estimated if not GPU bound): 99.913498 FPS (10.008657 ms)
Percent GPU Bound: 17.714695 %
Driver throughput (Batches per ms): 5185.924805 Batches
Average Batches per frame: 13462.094727 Batches
== Sub Mark Heavy Batch =================================================
Total Time: 53.044029 ms per frame
Avg Framerate: 49.524895 FPS (20.191866 ms)
Weighted Framerate: 47.783714 FPS (20.927631 ms)
CPU frame rate (estimated if not GPU bound): 78.946968 FPS (12.666731 ms)
Percent GPU Bound: 5.970285 %
Driver throughput (Batches per ms): 6704.186523 Batches
Average Batches per frame: 29955.162109 Batches
=========================================================================
 
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