2 x GTX 980 Ti @1555/2002
4930k @4.0
2160p
361.91
==========================================================================
Oxide Games
Ashes Benchmark Test - ©2015
C:\Users\Keve\Documents\My Games\Ashes of the Singularity\Benchmarks\Output_16_02_28_0605.txt
Version 0.90.17585
02/28/2016 06:09
==========================================================================
== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 980 Ti
GPU 1: NVIDIA GeForce GTX 980 Ti
CPU: GenuineIntel
Intel(R) Core(TM) i7-4930K CPU @ 3.40GHz
Physical Cores: 6
Logical Cores: 12
Physical Memory: 16323 MB
Allocatable Memory: 134217727 MB
==========================================================================
== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================
Resolution: 3840x2160
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1
== Total Avg Results =================================================
Total Time: 60.003166 ms per frame
Avg Framerate: 57.634487 FPS (17.350721 ms)
Weighted Framerate: 57.043667 FPS (17.530430 ms)
CPU frame rate (estimated if not GPU bound): 68.313759 FPS (14.638340 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 2325.250488 Batches
Average Batches per frame: 18877.929688 Batches
==========================================================================
== Results ===============================================================
BenchMark 0
TestType: Full System Test
== Sub Mark Normal Batch =================================================
Total Time: 70.963760 ms per frame
Avg Framerate: 63.003990 FPS (15.872011 ms)
Weighted Framerate: 61.847897 FPS (16.168699 ms)
CPU frame rate (estimated if not GPU bound): 70.852295 FPS (14.113869 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 916.454956 Batches
Average Batches per frame: 6650.126465 Batches
== Sub Mark Medium Batch =================================================
Total Time: 56.042690 ms per frame
Avg Framerate: 56.581863 FPS (17.673508 ms)
Weighted Framerate: 56.089859 FPS (17.828535 ms)
CPU frame rate (estimated if not GPU bound): 68.449661 FPS (14.609276 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 1953.484375 Batches
Average Batches per frame: 14148.765625 Batches
== Sub Mark Heavy Batch =================================================
Total Time: 53.003044 ms per frame
Avg Framerate: 54.034637 FPS (18.506647 ms)
Weighted Framerate: 53.780632 FPS (18.594055 ms)
CPU frame rate (estimated if not GPU bound): 65.824661 FPS (15.191875 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 4931.974121 Batches
Average Batches per frame: 35834.894531 Batches
=========================================================================
4930k @4.0
2160p
361.91
==========================================================================
Oxide Games
Ashes Benchmark Test - ©2015
C:\Users\Keve\Documents\My Games\Ashes of the Singularity\Benchmarks\Output_16_02_28_0605.txt
Version 0.90.17585
02/28/2016 06:09
==========================================================================
== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 980 Ti
GPU 1: NVIDIA GeForce GTX 980 Ti
CPU: GenuineIntel
Intel(R) Core(TM) i7-4930K CPU @ 3.40GHz
Physical Cores: 6
Logical Cores: 12
Physical Memory: 16323 MB
Allocatable Memory: 134217727 MB
==========================================================================
== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================
Resolution: 3840x2160
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1
== Total Avg Results =================================================
Total Time: 60.003166 ms per frame
Avg Framerate: 57.634487 FPS (17.350721 ms)
Weighted Framerate: 57.043667 FPS (17.530430 ms)
CPU frame rate (estimated if not GPU bound): 68.313759 FPS (14.638340 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 2325.250488 Batches
Average Batches per frame: 18877.929688 Batches
==========================================================================
== Results ===============================================================
BenchMark 0
TestType: Full System Test
== Sub Mark Normal Batch =================================================
Total Time: 70.963760 ms per frame
Avg Framerate: 63.003990 FPS (15.872011 ms)
Weighted Framerate: 61.847897 FPS (16.168699 ms)
CPU frame rate (estimated if not GPU bound): 70.852295 FPS (14.113869 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 916.454956 Batches
Average Batches per frame: 6650.126465 Batches
== Sub Mark Medium Batch =================================================
Total Time: 56.042690 ms per frame
Avg Framerate: 56.581863 FPS (17.673508 ms)
Weighted Framerate: 56.089859 FPS (17.828535 ms)
CPU frame rate (estimated if not GPU bound): 68.449661 FPS (14.609276 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 1953.484375 Batches
Average Batches per frame: 14148.765625 Batches
== Sub Mark Heavy Batch =================================================
Total Time: 53.003044 ms per frame
Avg Framerate: 54.034637 FPS (18.506647 ms)
Weighted Framerate: 53.780632 FPS (18.594055 ms)
CPU frame rate (estimated if not GPU bound): 65.824661 FPS (15.191875 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 4931.974121 Batches
Average Batches per frame: 35834.894531 Batches
=========================================================================