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Select size you want
Suggested Dimensions:
Single-player: no larger than 500 x 500 tiles.
2-player: 250 x 250 tiles.
4- to 6-player: 350 x 350 tiles.
8-player: 450 x 450 tiles. If you’re creating a map larger than 400 x 400 tiles, you should have clear reasons to do so. For online games, you may not be able to find seven other players who can play such a large map effectively
Boarder size set to 15
Height to 0
Now you need to raise the terrain, as you can't lower it less than the intial terrain height.
So click on the Height Brush (H)
Select brush width to like 50000 This just insures all of map is raise, dont worry it wont look that big but once clicked all is raised.
Set raise height to 20 good starting place.
like so
Now left click anywhere on the map and it should raise the terrain level.
You'll have to look at the edge of the map, it should have raised when you left clicked.
Now where going to add the water layer.
Click the lake/ocean tool (the same principle can be used for river and wave)
like so
Now click on each corner and keep holding down and drag it so the map is in the middle, like this.
Set the alpha depth to 1 (makes it easier to see and water height to around 12 assuming you raised terrain by 12-13ish. If you see what I mean
we can now use the lower terrain tool, and water will suddenly appear
Like so.
Just use the dig and mound tool to create what terrain you want. If you don't want water in all your ditches then you need to move or create separate water layers.
The terrain level tool is excellent for manipulating large/small areas to the same heigh.
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