*** The Official Battlefield 2042 thread***

Associate
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Thats a thing? Well I never!

very much so and to be fair it can be relaxing I play breakthrough on hourglass

just dont forget an ammo crate 150-300 kills a match

my friend got 440 in one round yesterday

its best to get a stalemate going with the bots at the range you want
 
Soldato
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Thats a thing? Well I never!

Yeah, I've spent the last few weeks doing nothing other than helicopters, I practiced with bots first and unlocked all of the accessories for them, it's super handy. Killing bots doesn't contribute to tier advancement though, so there's no point doing it once you've got your unlock.
 
Soldato
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OK there are a lot of differences but what gets me is that the combat overall has a kind of cartoony almost Overwatch feel to it and while that is fine in Overwatch I have no idea why someone would want that in a BF game.

Personally I think BF4 almost nailed it though I think slightly nudging it from normal mode towards hardcore mode by about "10%" would have been perfect.

Yeah I'd agree with in that BF4 kinda nailed it in terms of the overall BF 'feel' though we shouldnt forget that it also launched like a limp dog.
In terms of pure gun play though, personally BF1 is probably my favourite and especially when playing as Scout but in terms of the battlefield sandbox craziness BF4 was deffo peak and I'm right with you on the cartoony theme running through the game, it just feels off and not in the correct place when planted in a BF game.

It's almost like they have tried to bring warfare to the pre-school generation.
 
Associate
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Bf1 scout I used to enjoying playing with the carbine with my squad and cut down rifle as a sidearm

bf4 the beta stopped me playing it was complete tosh tried in the summer when amazon gave it away but still didnt feel it

loved bc2 and bf3 but that could have been the people
 

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Soldato
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Yeah I'd agree with in that BF4 kinda nailed it in terms of the overall BF 'feel' though we shouldnt forget that it also launched like a limp dog.
In terms of pure gun play though, personally BF1 is probably my favourite and especially when playing as Scout but in terms of the battlefield sandbox craziness BF4 was deffo peak and I'm right with you on the cartoony theme running through the game, it just feels off and not in the correct place when planted in a BF game.

Thing is, the team that fixed it then is the same team today that can fix it... or are they all gone?

It's almost like they have tried to bring warfare to the pre-school generation.

This is the stupid thing and everyone else complains about, stop making clones. If they want to play COD, they'll go get COD. Many said before, they left COD to play Battlefield because it was different. The developers of today cannot seem to grasp that.
 
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Genuinley interested in what you see in the game that has raised the bar.
Between BF3 / BF4 / BF1 & BF5 I reckon I've got 2500-3000 hrs and after 30 hrs in 2042 I'm done and it's been uninstalled, I genuinley cannot pick out a single 'bar raising' thing in 2042.

My take is visually its worse than BF1 and BFV, sound is broken near useless, content is sparse, the new stuff they have added in so gimped its a waste of time, Portal is a massive miss, the weather events are gimmicks, the tone of some of the specialists feels like trying to insert Fortnight into a BF game and the stuff that is absent or just wasted is just laughable. Imagine the amount of wasted hours on planning and dev'ing Hazard mode. Who ever conceived that as an idea and greenlit in its current form has clearly not played a Battlefield before and should not be part of any future BF game.

For me aside from the sheer number of bugs and issues, the game just doesnt 'feel' like Battlefield and at its very core is the lack of the class system. Having 90% of the server running around with this weeks 'meta' build is just not what got BF players hooked.

Easily 128 players. Especially in Breakthrough, you have way more of an "in a war zone/chaos" feel and more constant non-stop large scale action feel than previous 64-player BF's. I think the move to 128 players was a positive for the series, even though graphic fidelity and a few other items had to be toned down.
 

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Soldato
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Easily 128 players. Especially in Breakthrough, you have way more of an "in a war zone/chaos" feel and more constant non-stop large scale action feel than previous 64-player BF's. I think the move to 128 players was a positive for the series, even though graphic fidelity and a few other items had to be toned down.

People I've read on very high spec systems with 5900s and 3090s still says those 128 player matches aint a smooth experience.
 
Man of Honour
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People I've read on very high spec systems with 5900s and 3090s still says those 128 player matches aint a smooth experience.

5800X and a 3080ti here; I honestly can't say that I notice the 128 player matches being any different performance wise than 64; the graphics certainly aren't as good as BFV/BF1 though; some of the maps are very bland and "vanilla"
 
Associate
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Seriously considering uninstalling this for now and going back to bf4, i can get some fun out of 2042 from time to time but it just dosnt feel right to me

Hopefully it will be much better in 6 months time, i have a little faith that the game will get better.
 
Associate
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People I've read on very high spec systems with 5900s and 3090s still says those 128 player matches aint a smooth experience.

a lot of people join the first game and say oyy this is **** bru the performance sucks then leave

for me the first game every session seems to be loading shaders for 5-8 minutes then it all smooths out for the everything after

5800X and a 3080ti here; I honestly can't say that I notice the 128 player matches being any different performance wise than 64; the graphics certainly aren't as good as BFV/BF1 though; some of the maps are very bland and "vanilla"

the maps are very generic some of the cleanest global economic chaos I have ever seen in a game
 
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Its def going to be at least 6 months before the newbie devs work out what they should be doing. So far they nerfed anything that worked well and became popular so you're just left with potato rifles compared to any previous bf game. Hence why they're down to under 10k daily players already on steam. 5 took some time to get going too but they only have 1 guy left from that team even. Way too much empty space on every map

No problems with a 5900x / 3080.
1440p gives me between 100-135fps all high settings.
Also smooth af 5900x/3090 for me, 1080p 140-159fps. Just really badly optimised graphics for any hardware at the visual quality of the game compared to others. Almost no diff in low-ultra.
 
Man of Honour
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Its def going to be at least 6 months before the newbie devs work out what they should be doing. So far they nerfed anything that worked well and became popular so you're just left with potato rifles compared to any previous bf game. Hence why they're down to under 10k daily players already on steam. 5 took some time to get going too but they only have 1 guy left from that team even. Way too much empty space on every map

Annoyingly seems to be the way with most games these days - developers really don't have a clue - X being insanely overpowered/popular leaving A, B and C underused and instead of doing something interesting with A, B and C and massaging X down a bit they just nerf X into the ground as if somehow that makes A, B and C any less of a turd.

BF4 at least half-way worked with that - some guns at first glance seemed to be at a disadvantage but had interesting properties such as magazine capacity, trajectory or damage profile you could work with to bring them to effect in different ways. Though they could have done much more with that in BF4.
 
Caporegime
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DICE decided to BREAKAWAY from convention


DISCARDED legacy features and went for invention


As the HOURGLASS turned it became crystal clear


A KALEIDOSCOPE of cracks began to appear


And MANIFEST themselves in so many ways


The forum posts went ORBITAL day after day


At the end of the day it appeared more and more


That all fans wanted was RENEWAL of BF4


Where will it end more EXPOSURE will tell


As a BF veteran I wish 2042 well


The moral of this story is quite plain to see


If it ain't broke don't fix it, simple......agree ?

:cry:
 

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Soldato
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Annoyingly seems to be the way with most games these days - developers really don't have a clue - X being insanely overpowered/popular leaving A, B and C underused and instead of doing something interesting with A, B and C and massaging X down a bit they just nerf X into the ground as if somehow that makes A, B and C any less of a turd.

BF4 at least half-way worked with that - some guns at first glance seemed to be at a disadvantage but had interesting properties such as magazine capacity, trajectory or damage profile you could work with to bring them to effect in different ways. Though they could have done much more with that in BF4.

This is almost a same repeat to Quake Champions in a much smaller scale. It was rough in 2017 and they started getting the game in a much better shape by 2020/21 but by the time that happened, the ship had sailed. I see many twitch streamers waiting and waiting to get games. Some days viewers in the Quake Champions category are under 10 viewers some nights.

Considering Quake Champions gets pushed under E-Sports. Only time you get a spike of viewers is when pro's are on. Any other time you see many streams sitting in queues trying to find players.
 
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