Wow the Ribeyrolles will be getting nerfed, it's savage!![]()
Not tried it yet but seen one guy refer to it as a "baguette dispenser" so assumed it was a bit crap.
Wow the Ribeyrolles will be getting nerfed, it's savage!![]()
Not tried it yet but seen one guy refer to it as a "baguette dispenser" so assumed it was a bit crap.
Maps not loading, maps loading but having a blank screen with the overlay but no map, dying then no respawn UI, quit screen loading times, infinite map reload, not being able to change assignments in game, TTD, company coin at level 50, TOW tracking glitches etc are all more likely to impact attrition than the TTK.
Too many frustrating UX issues with the game, they shouldn't have even been looking at TTK.
For me, this game needs to concentrate more on getting rid of the most annoying bugs than releasing new maps and content. The boxes need redesigning to auto distribute to anyone in range like BF3 and also shouldn't fall through the floor. Also shooting over objects needs really looking at due to invisible wall rubbish. The netcode is my biggest gripe as I can work around most of the other bugs not that I know they are there, yet single frame kills, shot around corners and behind cover etc needs to just stop.
and the SMGs undoubtedly suck even in their supposed kill range.
Yeah, agree. Like the PDW's in BF4. MTAR-21 is an absolute favourite of mine.I could live with it if SMGs were the best in their class, the problem being they're not.
If SMGs outgunned anything the other classes could offer up to, say, 20 metres I'd be happy but they don't. They're weak even in their own kill zone.
DICE probably assumes Medics don't need ranged weapons as they are supposed to be up close sticking plasters on people in CQ.
Maps not loading, maps loading but having a blank screen with the overlay but no map, dying then no respawn UI, quit screen loading times, infinite map reload, not being able to change assignments in game, TTD, company coin at level 50, TOW tracking glitches etc are all more likely to impact attrition than the TTK.
Too many frustrating UX issues with the game, they shouldn't have even been looking at TTK.
Does anyone else just find this game boring?
I keep jumping back on it when i get a chance but rather than loosing myself like i used to in bf4 for example and the time flying, i find that after 30 mins max im bored and sorta dissapointed.
I have only got to L7 after playing for a couple of days, but I can't bring myself to play for long on each session. Seems my gun is firing peas whilst I get one shot, or people that I pump a clip into spin around and nail me. Played hundreds of hours of BF2, 3, 4, 1, 2142 and Hardline and haven't felt like this before. Does it get better when you unlock the gun specialities / new guns?
Loaded up BF1 last night and found it much more enjoyable strangely, just prefer the maps I think.