No mention of crutch mechanic being removed in those notes?
Game shall remain dead to me and many others then.
Since they toned it back I've yet to play a round of conquest where I've thought we've lost a game because of it TBH.
yeah really want to use ray tracing without the performance hit and dlss should solve that come on dice fix up! lolNo mention of any DX12 optimizations?
It needs it big time.
yeah really want to use ray tracing without the performance hit and dlss should solve that come on dice fix up! lol
What is crutch mechanic?
If one team is getting absolutely smashed, they speed up flag caps for that team to help them pull it back. It's there to reduce rage quitting and to make games more exciting.
I seem to be the only proponent of it here, because I actually think that a) if I have a crap team, at least I don't have to endure a guaranteed stomp, and b) if my team is clearly better, I at least know it isn't going to be a boring cake walk of spawn rape. It's like people forget that you don't choose your entire team, and sometimes you draw the short straw. At least this way your squad can make a difference, instead of just watching half your team quit out and the server dies.
I still see some 400+ ticket margins so if you really like to swing your dick around and rape a team that's been pushed back to their spawn, you still can.
if you really like to swing your dick around
I don't understand the thing with the new guns in this game. Are they only available through the tides of war screen? I.e you have to complete the challenges.
Because that to me is
I don't have enough time to grind these guns in the time allotted to complete the challenges.