Soldato
- Joined
- 21 Oct 2011
- Posts
- 22,370
- Location
- ST4
If that trailer is indicative of actual gameplay then it looks ******* ****. But no doubt the usual idiots will lap it, and all the DLC, up by the bucket load.
It is different though? No magic ammo/healing aura, definite animations for healing, reviving etc and if you dive and go prone then there's a pause before you can move/fire. Definitely different to any previous Battlefield games. I'm interested.
If that trailer is indicative of actual gameplay then it looks ******* ****. But no doubt the usual idiots will lap it, and all the DLC, up by the bucket load.
Salt or cheese with that whine?
Xfactor is a youtuberWho is x?
Oh I'm sorry. Am I not allowed an opinion that differs to yours?
Looking at all the release concept art, and the trailer, it looks to me that squads are 4 man now not 5.
Indeed... it does seem that the SL is more powerful. With the added incentives for squad play this may be a positive though. Smaller more dynamic and specialized squads to work together as a team. Will prevent them being too powerful if the squad spawn and revive is as described too... limiting squad spawn bombs and revive trains.Looking at all the release concept art, and the trailer, it looks to me that squads are 4 man now not 5.
Indeed... it does seem that the SL is more powerful. With the added incentives for squad play this may be a positive though. Smaller more dynamic and specialized squads to work together as a team. Will prevent them being too powerful if the squad spawn and revive is as described too... limiting squad spawn bombs and revive trains.
My thinking is that it will shift the focus to be a bit more tactical but not MILSIM tactical. No more frantic rez everything LOLZ, or spawn on last man who managed to sneak past and hide in a bush GETREKT, or just rush in like Galahad because it doesn't matter... more risk/reward on any action, slower play but more to achieve tactically by thinking about a flank in force, encouraged team play because you wont survive alone in a charge. For me the fun was in working together to problem solve... not exploiting aspects of the game.The thing is though, doesn't this somewhat add to the fun of battlefield?
How frustrating is it though when you eliminate 3 people, only to be killed by the 4th and then they rez the original 3 again almost instantly?
Squad spawns are still in so working from the back can still happen... its just harder to pull off with less people but more rewarding when it does happen.
are you never bloody happy