Its the respawning , its maybe due to its unforgiving nature I'm not getting and I think I might just be used to hand holding games, this is not a game that holds your hand. And it seems you're punished for taking stupid risks...

I think a testament to how good the game is that most here have nearly finished the game, I still haven't managed to kill the first boss and yet all I'm thinking about is how I'm going to differ my approaches later tonight.
I think a testament to how good the game is that most here have nearly finished the game, I still haven't managed to kill the first boss and yet all I'm thinking about is how I'm going to differ my approaches later tonight.
[ui]ICEMAN;27844976 said:You want to go to the left of that banging door and through to the area behind it.
Inside this spoiler within a spoiler (inception?) is a little tip for opening a shortcut
In this area, up top on the left hand side as you walk into it, there are lots of barrels you can break which allow you to drop down to some dogs in cages, go left from here after you drop down and it will allow you to open the gate near the lantern where you started from.
Good luck
yeah the load times are ridiculous, the day one patch should have fixed it so god knows what they were like before release!!
They are working on another patch to fix load and performance issues.
And the game has some game breaking bugs in certain areas that a soon to be released patch is meant to fix...
Whatever happened to the older days when games were released working , seems this game has 1990 style hardcore no hand holding gameplay. With 2015 release issues needing patches.. Nice one..
Still, guess the long load times are incentive to not die?? Easier said then done with this game

Even though I played a lot of DS 1 and 2 this feels like a whole different level of hard. I'm enjoying it a lot but there are issues.

when do you start upgrading weapons at first?
i know you can upgrade your stats after cleric![]()
Played some of this over the last 3 days and still haven't made it past the first boss.Even though I played a lot of DS 1 and 2 this feels like a whole different level of hard. I'm enjoying it a lot but there are issues.
The load times are a problem. In DS 1 and 2 I'd happily have carried on plugging away death after death to progress. But having to wait what seems like an age after dying in this game is more frustrating, it's putting me off a little. I hope they fix this sharpish.
The game looks lovely but the performance is poor for what might be considered a system selling exclusive. There's the odd frame rate drop which is barely noticeable and forgivable but when I finally managed to summon help the frame rate dropped massively, it was horrible and on a par with Blight Town... Ugh.
On the subject of summoning help, well it's a bit hit and miss. The fact you use up insight regardless if you actually get the help you need has to be fixed. I've had a 33% success rate so far with summoning.
As I said I am enjoying the game in general despite the above issues and the fact I seem to be rather crap at it right now. I'm just having fun opening up the shortcuts and finding new items. I've yet to look at any guides so far so maybe that's why I'm struggling. Either you guys are just plain awesome or you've been sneakily looking at a guide or two![]()
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I also upgrade to level 19 but the health bar hardly grew, I have found the best way to fight bosses is to have 20 blood vials before you start the fight and press triangle right after you get a whollop etc to keep health at close to 100%_ if it wasnt for blood vials I'd not have beaten the first two bosses.
. I've just hit the vitality softcap so i'm down to 2% hp per level, but its still the stat I will aim to increase the most when i've got the other stats where I want them.