***** The Official Division Thread *****

I'd like to know how much of Manhatten is actually in game. I'd love to be able to walk from the Staten Island Ferry terminal in lower Manhatten up to Central Park (and possibly further).
 
PSN is still charging £55 for Elder Scrolls Online, I got it for £10 on Amazon. PSN is a complete rip-off most of the time.

It's the greedy publishers that set digital prices and that's the reason why I would never buy an all digital console. Games would be set at £55 all the time and the price wouldn't change as there'd be no reason for publishers to change them.

When I played the other night I joined somebody off here who was in the DZ. Thought I saw some AI people so started shooting and it turned out they were other players. So I became a rogue agent and got mowed down straight away :(
 
How big is the map, is it fallout/witcher 3 size or small? I've heard mixed opinions.

I didn't like the map i know its based on new York but I found the "grid city" boring, not many buildings to go into either. I would much rather have fantasy city something like watchdogs or GTA as for the size a lot of the map seemed to be cut off in beta.
 
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I found the same playing this weekend, also if you want to have ago on your own or just as pair, you don't stand a chance as you just get ganked by bigger teams. Me and Parko kept getting murdered by the same group for about 20 minutes last night, we gave up and left the area in the end as we couldn't do anything.

Levelcap's impression on the content is pretty much how I feel too, I have a suspicion, that there really won't be much to do and it will all be repetitive, much like Destiny was. I also hope that the city will end being more dense and packed with more NPC's, threats, stuff going on etc.
 
I found the same playing this weekend, also if you want to have ago on your own or just as pair, you don't stand a chance as you just get ganked by bigger teams. Me and Parko kept getting murdered by the same group for about 20 minutes last night, we gave up and left the area in the end as we couldn't do anything.

Levelcap's impression on the content is pretty much how I feel too, I have a suspicion, that there really won't be much to do and it will all be repetitive, much like Destiny was. I also hope that the city will end being more dense and packed with more NPC's, threats, stuff going on etc.

Reddit is under the impression the NPC spawns were toned down for the beta based upon impressions from the guys who played at the youtubers event.

Also one other major complaint of mine is people's health bars going red. Very easy to mistake somebody with a red health bar for a rogue agent.

That needs changing and I think everybody in a group who has attacked you needs to have a visual indicator so you can easily identify who has shot you and return fire.

Also the people who try and bait you into firing at them by firing a sticky bomb at your feet and leaving it to just time out is a problem too. Firing a sticky bomb within a certain distance needs to count the same as shooting at somebody.
 
If a group are hunting down rogue agents in the DZ, does the group be it individuals or a team all get the loot or points or whatever it is.

Or will the person who gets the kill get everything?
 
dropped loot from players is a first person to grab it job.

loot dropped from mobs is instanced I think and different loot drops for each of you.
 
Correct.

Some loot dropped is private (like even if you get killed by a player they can't pick it up) but I haven't worked out what that is, maybe chest stuff?

Also does shooting the cleaners gas tanks and watching them explode EVER get boring? I love it when they fall on the ground and scrabble around and then explode :D
 
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