SC is sold as a finished product?
No, it is very much "unfinished, unpolished and broken content"... but people
are still playing it. The same would be said of ED in all its Alpha and Beta stages, along with various other games that do the same thing.
The point is that, whether released or not, people do play such content.
No sure what your point is other than to try and be smart, given a sandbox game with working parts and non-working parts the majority of people will play what works and ignore the rest, sure there will be some that will play the broken parts but they'll be a minority.
Actually, the point is that most of those games I listed had enough people still playing them that efforts were made to fix the broken parts, polish the unpolished parts, and finish the unfinished parts.
It'd be 'a whole nother' thread on how far those efforts went and how successful they were, but from my experience I've played most of them and encountered far fewer problems after those efforts.
So people
do tend to play such content and the assertion of, "if people play it, we will fix it" is a relatively sound way of assessing value in further development. Perhaps not the best approach, but certainly a valid one.
So basiclaly just give up gaming then as every game has issues?
No no no, not at all... If anything, the opposite - Keep playing, show them you want more, better, finished, fixed games.
'Done done' or not, regardless of what they claim upon release, plenty of people are playing unfinished content though, which was the focus of the point... and how actually done it ends up being, even post-release, depends in part on how much interest there is from those players. People are always complaining how it seems standard fare these days, for a game to be released unfinished and only completed later on.... so much so, that there are a myriad of memes:
Why do yo think loads of ED players are flocking to SC and enjoy it too?
Because it's new, it's something different, it's a break from the grind, it offers a change, people want to see if their pledge has gotten any further.... and because after a decade, you can finally do more than just hobble around in a crappy hangar and stare at a ship model that doesn't even fly.
Or maybe it's just a space toilet fetish thing....
My NHS phone app just pinged me after reading your post.
Hee hee hee, sorry, my bad.
I think it's theoretically possible they could recover Odyssey, but it'd need a
serious redesign and likely complete rebuild from the ground up. I imagine they'd need to import the whole game into a different engine, or perhaps even get something custom-written for them. The biggest issue is how the main game has been designed around HOTAS and VR, while they've gone typical FPS M&KB, with all the other features connected peripherally but not actually attached, let alone properly integrated. It's like a Psion Revo, with external mouse, keyboard, screen, disk drive, printer, modem, sound card, graphics card, dock, wifi and speakers.
Much as I hate the Enter Ship QTEs, SC does the transitional aspect better because it was designed like that from the start. Elite was not.