The Official Microsoft Flight Thread

I WANT IT REAL YOU IDIOT!

Why would MS not have done the market research properly and discovered that thousands of users would simply be happy with a rewritten, efficient and improved version of FSX. Crazy. Lots of nasty comments on facebook about this all!

They don't want thousands of customers, they want millions, which I doubt will ever happen.

Lowest common denominator and all that jazz. :p

Tis a shame though. I'm apart of the same "niche" you're in.
 
I am sure the kiddies will love this for a few weeks and then get bored of it. By the end of the year MS will be back to the drawing board to rethink the plans.
 
Choose your reactions guys:



As for the last two, yes I know this was when TF2 became F2P, pretty much ruining it (merely an 'OK' game now) but it's the same emotions as back then: bitterness and sadness. :mad: :(
 
And in one sentence ms kill the only chances it ever had of succeeding. I pray to jebus this bombs so badly that they are all told to get out and go make a decent sim.
 
It seems like there will be a mass migration over to X-Plane once FSX runs its course. More interestingly, Lockheed Martin brought the code to FSX:

JNicol (AVSIM said:
Hi,

Just to be clear (and trying not to sound defensive!). Anyone can purchase Prepar3D. We do not sell it as an entertainment product and the EULA talks about that, which means that it will not be appearing on the shelves of Best Buy next to Call of Duty any time soon..... I am not sure where the rumour started that we sell only to certain people, but anyone can buy it. It isn't about consumers, but end-use. If you are a pilot, simulation user, student, whatever and want to use it for familiarization, training, taxiing over bugs then go for it. If you are 10 or 110 it doesn't matter. If you want to use it at an arcade game, then buy something else. You can go to our website and purchase it with a credit card and download it. The commercial license version is $499 and we have added a considerable amount of features and made a lot of bug fixes to the code that we were fortunate enough to procure from Microsoft. A list of features can be found on our website at www.prepar3D.com. We certainly have added in bathymetry data to allow the use of submersibles and we have added in a few features for hard-core users that they should find interesting including true multi-channel (spreads the load of the image generator across multiple PCs), update to DirectInput 8 to allow up to 32 axes and 128 buttons per joystick, sensor views (night vision and infra-red), updated landclasses, GPS upgrades and so on. We have also updated and improved the SDK documentation and added more samples for developers. We are also going to be releasing an update version 1.2 of Prepar3D and the SDK in the next few weeks.

Those that are looking to test, integrate, develop, investigate etc and therefore do not require a full commercial license can subscribe for $9.95 per month and receive 2 copies of the software. That is an option that many people are taking and I would be glad to see more people come on board and see what they can do with the app! There are no restrictions to joining the developer network.

If people are using Prepar3D for commercial activities, then switching to the commercial license is appropriate and required.

For Victor, sorry that the website isn't clear enough. I will work with Lockheed communications to try to get some clarity on that. We are just a bunch of engineers and not necessarily the best at marketing!!

Regards,
John Nicol
Prepar3D.

It has been reported that FSX addons can work with Prepar3D, possibly opening a new avenue.
 
It seems like there will be a mass migration over to X-Plane once FSX runs its course. More interestingly, Lockheed Martin brought the code to FSX:



It has been reported that FSX addons can work with Prepar3D, possibly opening a new avenue.

I made two short youtube videos a few months ago showing Prepar3D working with REX, sibwings birddog plane,RealAir Turbine Duke & Orbx PNW with KHQM Bowerman Airport.


 
Microsoft 'Flight' Free to Download

Today Microsoft announced that Microsoft "Flight" the latest version of the Microsoft Flight Simulator, will be free to download for the PC sometime later this year. The last version was Microsoft Flight Simulator X and it was released in 2006 with a pedigree going back all the way to 1982 starting with Microsoft Flight Simulator 1.00.

This newest incarnation will be the 13th in the series and is being developed by Microsoft Studios, not to be confused with the Aces team which was broke up in 2009. This new simulator is rumored to sport DirectX 11 and use Games for Windows "Live" instead of Gamespy. Its also been rumored to use a micro transaction formula for additional content. Only time will tell if it lives up to its legendary past. Sign ups for the Beta are still open.


http://www.techpowerup.com/158072/Microsoft-Flight-Free-to-Download.html
 
Back
Top Bottom