Poll: *The Official PlayStation (PS5/PS5 Pro) Thread*

Will you be buying a PS5 Pro on release?

  • Yes

    Votes: 52 15.0%
  • No (not at £700 Lol)

    Votes: 198 57.2%
  • No (other)

    Votes: 78 22.5%
  • Pancake

    Votes: 18 5.2%

  • Total voters
    346
maybe but point being this is a tech demo to showcase engine and lighting possibilities, graphics in an actual finished game won’t look that good for decades.

Remind me again if since the Unreal Engine 4 demo nearly a decade ago was shown, we had a game with those visuals? I’m still waiting.


Er... you do know that I agree with you, right?

Console gamers aren’t used to seeing things run on the platform in a very scripted way that won’t ever be possible in a real game.
 
To be fair to them, this tech demo malarky is relatively new on consoles.
How so? Tech demos have been around since the ps1 days...remember the dinosaur?

To those getting excited about it..you ain't ever seeing this in a next gen game of the same fidelity especially from the likes of the unreal engine.
 
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Whilst I love PC gaming, it tends to be a solitary affair say hunched over a screen in the office.

If that's how you play then you only have yourself to blame. I game exclusively on the PC (when I'm not around a mate's house on their consoles) and I'm very comfortable when doing so. No 'hunching over a screen in the office' here.
 
It's quite interesting how much they avoided even saying the word Xbox during the tech demo. I can only assume there is some kind of deal between Sony and Epic for that presentation and/or going forward.
 
It's all good news regardless of console as far as I can see, the fact that they pushed the tech demo to using such high resolution mesh and textures just indicates to me that both consoles should be more than capable of using a decent resolution model without the need for LOD's and decent textures and have it stream it all directly from the SSD. Honestly if nothing changes except the removal of LOD popping then it'll be a massive win as far as I am concerned. Tech demo demonstrating tech that benefits everybody in the long run was what I saw, the salt being generated is quite amusing though, twitter is full of it at the moment :D
 
It's quite interesting how much they avoided even saying the word Xbox during the tech demo. I can only assume there is some kind of deal between Sony and Epic for that presentation and/or going forward.

Well no real need to mention XBox - it couldn't have run the same demo anyway.
 
UE5 tech demo on a RTX 2080 & 970 EVO Plus notebook is 1440p40
Epic China engineers’ interview, if you know Chinese you can confirm it by yourself.

https://www.bilibili.com/video/BV1kK411W7fK

  • 53:00, he said his notebook could run at 1440p 40fps+, optimization target is 60fps for next-gen.

  • 2:08:00, SSD bandwidth (for the flying part) isn’t as that high as ppl said, not need a stricted spec SSD (decent SSD is ok).

  • Someone at TGFCer forum said, the engineer just confirmed to him: RTX 2080 GPU notebook but forgot the exact SSD model, maybe 970 EVO Plus

So the demo runs perfectly on a laptop max-q 2080.
 
What gave you that fantasy?
There was a quote going around stating that the xbox SSD wasn't up to the task, it has however since disappeared from what I can tell so it was likely misinformation posted by one of the many console war combatants lol, time will tell, either way it looked amazing to me and I really don't care which console people like, they're both going to be great :)
 
If people think that the tech demo is a sign of things to come for any of the new consoles (in terms of actual game performance) you're sadly living in a dream world.

We have been burned with this before in the past. I will of course be happily proven wrong and hope I am.
 
There was a quote going around stating that the xbox SSD wasn't up to the task, it has however since disappeared from what I can tell so it was likely misinformation posted by one of the many console war combatants lol, time will tell, either way it looked amazing to me and I really don't care which console people like, they're both going to be great :)

That’s just utter nonsense. The SSD might be half the speed but it’s still fast by any measure. Not withstanding the more powerful GPU and greater memory bandwidth (on 10GB admittedly).
 
UE5 tech demo on a RTX 2080 & 970 EVO Plus notebook is 1440p40
Epic China engineers’ interview, if you know Chinese you can confirm it by yourself.

https://www.bilibili.com/video/BV1kK411W7fK

  • 53:00, he said his notebook could run at 1440p 40fps+, optimization target is 60fps for next-gen.

  • 2:08:00, SSD bandwidth (for the flying part) isn’t as that high as ppl said, not need a stricted spec SSD (decent SSD is ok).

  • Someone at TGFCer forum said, the engineer just confirmed to him: RTX 2080 GPU notebook but forgot the exact SSD model, maybe 970 EVO Plus

So the demo runs perfectly on a laptop max-q 2080.

So Jensen wasn't lying then, a RTX laptop is faster than next gen consoles.

Extrapolating from the data giving by that epic games engineer - a RTX2080 is 10% faster than a Xbox Series X and 30% faster than a PlayStation 5
 
Not sure it’s that straight forwards really. A 2080 is 10.5 TFLOP, but it’s not going to be integrated in to the rest of the system as well as the GPU in the PS5.

Then again, this has always been the way since god was a boy. PC GPU’s will always be more powerful, more expensive. But arguably the consoles will always give better performance in terms of the actual hardware. A PS4 has a lousy GPU and CPU but it’s pretty amazing what they’ve got out of this generation.
 
Not sure it’s that straight forwards really. A 2080 is 10.5 TFLOP, but it’s not going to be integrated in to the rest of the system as well as the GPU in the PS5.

Then again, this has always been the way since god was a boy. PC GPU’s will always be more powerful, more expensive. But arguably the consoles will always give better performance in terms of the actual hardware. A PS4 has a lousy GPU and CPU but it’s pretty amazing what they’ve got out of this generation.
This really isn't true imo in the way you are trying to portray it. The performance on PS4 seems better because the graphical fidelity is on average like low to medium settings (depending on the feature) on a PC and on average runs at 30fps. They are just very good at putting enough detail in the right areas and getting it to run smoothly enough to be immersive while looking decent enough. PC graphics can be very similar to PS4 even when using very low end hardware if you tweak all of the settings individually. Of course, PC gamers rarely need to optimise their settings and instead rely on their far greater raw performance and whacking settings up to max.

I own a pc and a PS4 and the PS4 has no magic sauce, just very heavy optimisation and graphical sacrifices in sensible areas to squeeze the most out of the limited hardware.

PS5 should stand the test of time better than the PS4 if they keep the resolutions sensible.
 
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This really isn't true imo in the way you are trying to portray it. The performance on PS4 seems better because the graphical fidelity is on average like low to medium settings (depending on the feature) on a PC and on average runs at 30fps. They are just very good at putting enough detail in the right areas and getting it to run smoothly enough to be immersive while looking decent enough. PC graphics can be very similar to PS4 even when using very low end hardware if you tweak all of the settings individually. Of course, PC gamers rarely need to optimise their settings and instead rely on their far greater raw performance and whacking settings up to max.

I own a pc and a PS4 and the PS4 has no magic sauce, just very heavy optimisation and graphical sacrifices in sensible areas to squeeze the most out of the limited hardware.

PS5 should stand the test of time better than the PS4 if they keep the resolutions sensible.
Key word you used there is optimisation, this is one aspect consols always have an and it won't change. devs have fixed hardware to deal with for every one as no one's PS4/Ps5 etc is different to the other.

So they can get all the extra oomph where needed, my PC is more powerful than my consols but uncharted, horizon zero dawn etc on my big qled TV just look stunning and most pc games ive played don't compare.

Reason I think this is as you said optimisation, Devs for a pc have far too many variables to contend with due to every one pc spec being different plus windows.

Don't get me wrong games are smoother on pc e.g. doom 2016 is smoother on pc than when I played it on my PS4 by a long shot.

Sometimes though I look at my PS4 (game dependant) and it's prettier.

My pc isn't on my qled TV though
 
In the past the advantage of PC's was that monitors were much higher resolution with better picture and hardware was vastly more powerful. Next generation that's no longer really going to be the case. You could argue that PC's are always evolving but CPU's today aren't really getting much faster all they are doing is throwing more cores at them and GPU's are having to rely on stuff like RTX for justification. Add to that console memory architecture is much better.
 
My pc isn't on my qled TV though

Well, that's one thing.

Uncharted + Horizon Zero Dawn are not really representative of the whole thing. Beyond some custom settings and techniques you can use for a particular hardware, I'd say most of them are encouraged to pour resources into the visual representation more than in a multi plat, annual game for which the publisher probably want's it asap out the door with the lowest investment (time and resources) and the highest gains. :)

In the past the advantage of PC's was that monitors were much higher resolution with better picture and hardware was vastly more powerful. Next generation that's no longer really going to be the case. You could argue that PC's are always evolving but CPU's today aren't really getting much faster all they are doing is throwing more cores at them and GPU's are having to rely on stuff like RTX for justification. Add to that console memory architecture is much better.

1) 4k30/60fps is not that easy to achieve and there's a high chance will drop below that "soon".
2) more cores means faster.
3) well, ray tracing is the future..
 
Jesus, why are we even in the consoles vs pc debate?

If PC's "struggle" to keep up with the next gen consoles I'd be surprised and that will change within a year anyway.

They shouldn't really be compared, comparing one console to the other is one thing but comparing something where one component alone could realistically cost twice the price of a console is a little daft.
 
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