Man of Honour
Alan Wake 2 new DLC:
60fps difference at 4K between Raster and Path Tracing, that is a much smaller fps diff than what I was expecting which shows the level of optimisation remedy have made since AW2 came out it seems. Nice. Can be argued the difference indoors isn't night and day, but a game where shadows and reflections/lighting play a key part, even subtle improvements can play a big role in immersion.
If you can spare the frames, then it's well worth it for sure.
IMO Alan Wake 2 is now the gold standard for what ray/path tracing should be like in a game and all the GPU technologies seem to be implemented perfectly too... If you're on Nvidia
60fps difference at 4K between Raster and Path Tracing, that is a much smaller fps diff than what I was expecting which shows the level of optimisation remedy have made since AW2 came out it seems. Nice. Can be argued the difference indoors isn't night and day, but a game where shadows and reflections/lighting play a key part, even subtle improvements can play a big role in immersion.
If you can spare the frames, then it's well worth it for sure.
IMO Alan Wake 2 is now the gold standard for what ray/path tracing should be like in a game and all the GPU technologies seem to be implemented perfectly too... If you're on Nvidia
Last edited: