The 'Official' Screenshot & Tips thread 4 FSX enthusiasts & flight simmers.

Definitely going to post some of my own screenshots when I get my new PC built.

Those screenshots look fantastic!

Sorry this took so long, i completley forgot about this thread until i was reminded here - http://forums.overclockers.co.uk/showthread.php?p=17714450&posted=1#post17714450

Anyroad, here are some videos i have made on my new PC.

Hope you like!

Test Video...


Boeing 747 Landing At Kai Tak...


Mallorca Photo Scenery And REX


Boeing 747 Takeoff At Manchester


Palma De Mallorca Scenery And Takeoff

 
Nice vids Luke, hope you are enjoying your FSX with your new PC.



Here is my final batch of minor edited shots, at least for a while, as fun as they are to make they do end up taking much more spare time then I really would like. Besides, I still prefer taking & posting unedited clean shots. So I do hope you enjoy this last batch as much the previous set.

On with the show:
2010-5-31_19-21-6-222.jpg


2010-6-1_3-16-12-138.jpg


2010-6-1_3-23-43-301.jpg


2010-6-1_3-38-19-315.jpg


2010-6-1_4-12-52-295.jpg


2010-9-6_16-53-40-81.jpg


2010-9-7_10-0-36-823.jpg


2010-9-7_10-12-18-446.jpg


2010-9-7_11-5-50-212.jpg


2010-9-15_15-52-5-762.jpg


2010-9-16_13-0-6-975.jpg


2010-9-16_13-51-40-117.jpg


2010-9-17_14-1-29-422.jpg


2010-9-27_15-37-24-878.jpg


2010-10-1_0-55-24-587.jpg


2010-10-25_17-4-51-764.jpg


2010-10-31_16-48-32-57.jpg


2010-10-31_17-24-59-656.jpg


2010-11-1_15-36-53-312.jpg


2010-11-1_15-42-38-950.jpg


Hope you enjoyed the view, cheers.
 
Soya, would you mind PMing or posting your fsx.cfg file? Since we're running similar setups I thought it might help me get a bit closer to the sharpness you get in your shots. I'm nearly there so figured I might gain inspiration from your settings. Cheers
 
Soya, would you mind PMing or posting your fsx.cfg file? Since we're running similar setups I thought it might help me get a bit closer to the sharpness you get in your shots. I'm nearly there so figured I might gain inspiration from your settings. Cheers

The only 2 variables in FSX.CFG that have an impact on graphic detail 1) LOD_RADIUS default is 4.50000 mines is at 9.50000 (only for photoreal) and 2) TBM default is 1024 and I tend to use 4096, which is what is required for HD clouds in REX. The rest is down to max gfx settings on AA, AF & Oversample. And do not forget that the above shots are slightly edited, most have %10 sharpness filter added but that ain't much.
 
I think REX automatically sets TBM to 4096 if you have selected the max resolution textures. Not sure if you need the application running though. Could be wrong on this but worth a mention.
 
I bought FSX Gold on Monday, as I've been meaning to buy it for a long time. I hope it arrives today. I can't wait to start using it :D and I'll have to carefully read through this thread.

I haven't played Flight Simulator for some time. The last version I played was FS2002, which was brilliant back then. I recently installed and played it on Windows 7, which quickly made me buy FSX.
 
Ah cheers, will check it out. Just as an aside, the captain sim 707 is 20 euro off atm. I'm having to restrain myself!

Is this from the CaptainSim store or elsewhere?

As for 4096 textures. REX does automatically change the fsx.cfg file to what is set in REX. If however you load fsx without going thought REX the adjust cloud settings then fsx reverts back to default setting of 1024.

Anybody running ORBX FTX Australia?

Soya, regarding draw distance, do you adjust the texture bandwidth in the fsx.cfg at all? according to NickN's guide it should be set at 70-80, if however running photoscenery can be set between 200-400? Still looking for a sweet spot with mine at the moment.

Also what defrag tool do you use. I know O&O defrag seems to be the popular one but having trouble registering it at the moment.

Cheers.
 
Is this from the CaptainSim store or elsewhere?



Soya, regarding draw distance, do you adjust the texture bandwidth in the fsx.cfg at all? according to NickN's guide it should be set at 70-80, if however running photoscenery can be set between 200-400? Still looking for a sweet spot with mine at the moment.
Cheers.

Yep, on the CS store. Still debating it now.

Welcome to my world lol. I found the texture bandwidth mod made a small difference, but the biggest difference was a combination of the [display]TextureMaxLoad= (different to the [graphics]Texture_Max_Load= that determines the max res) and the FIBER_FRAME_TIME_FRACTION= tweaks. Of course, these tweaks may only apply to the bottlenecks specific to my config, but they made a big difference to me. Have a read around about them and then see if they do anything for you.
 
Got to remember not get the 2 confused, there is TML (Texture Max Load) which control the resolution of all texture display in FSX, default is 1024 which is suitable for everything but HD & higher. Most HD will need 2048 but some may even require 4096 (like the REX HD clouds & UHDT paints). And there is TBM (Texture Bandwidth Mulitplier) which also ties into TextureMaxLoad (not to be confused with Texture_Max_Load) textures but has more to do with texture memory or something, best to read the previous links in this post as they explain it much better, this value starts at 40 with a clean FSX.CFG, best to increase it to 70-80 for most setups & occasional flying but depending on addons especially high memory GFX cards & photoscenery, this can be raised to 200-400. I have TexturesMaxLoad at 9 & TBM is set at 400 with 1920x1080 res and Fibre at 0.25 (still need to take a look at this not sure if I have it at its best for my system). It can get rather confusing and complicated when U try to adjust these values and you need to be convinced you really need them & that they make a difference for you. I personally recommend running the FSX.CFG as clean as you can make it, don't tweak unless you really feel it should be doing better.

Main bottlenecks for FSX (depending on addons of course as the vanilla version would be much less demanding) 1) CPU cycles and cores 2) GFX power to a certain point (most gfx cards in the last 2 years with 1000Mb+ memory should handle FSX pretty good) 3) I/O from the FSX media (HD or SSD), FSX relies mostly on heavy random access reads in the 64-256MB, esp with photoreal scenery so its best to install FSX on its own drive formated at 64k not the default 4k which is always needed for an OS drive. Again, read the link above, many threads there which explain it much better then me and have great suggestions.

Keeping your FSX tidy and using defrag on a mechanical drive is a must really, best also not to load your FSX media to more then 50-60% as the more data is over 50% the slower the drive will become. I personally use Disk Keeper 2010 Pro Premier, its one of the best defrag programs I have used so far. It has advanced algorithms to prevent defraged data (not all of it but a fair chunk) getting written to disk in the first place plus it has an auto defrag mode which stay active in the background so when the disk is idle it start to tidy up. Another bonus with this version that it has Hyperfast a special SSD background task which help to prevent unnecessary SSD degradation by being smarter about the way it write data to it, or something like that. Check http://www.diskeeper.com/ for more detail on disk keeper pro premier.
 
3d

Has anyone played FSX in 3D? I tried it today using those crappy red and cyan glasses and was actually impressed. Especially when in the cockpit view. The colours were a mess though obviously which kind of ruined the effect. I think with the proper glasses and compatible monitor it'd look great.
 
Has anyone played FSX in 3D? I tried it today using those crappy red and cyan glasses and was actually impressed. Especially when in the cockpit view. The colours were a mess though obviously which kind of ruined the effect. I think with the proper glasses and compatible monitor it'd look great.

Sounds pretty epic, could imagine the clouds looking good. I shudder to think of what kind of hardware you'd need for that though :O
 
Has anyone played FSX in 3D? I tried it today using those crappy red and cyan glasses and was actually impressed. Especially when in the cockpit view. The colours were a mess though obviously which kind of ruined the effect. I think with the proper glasses and compatible monitor it'd look great.

Generally FSX looks awesome in 3D using the nVidia glasses. The PAPI lights are the biggest let down as you get 2 sets rather than a single one which makes lining up for the runway a bit of guesswork until you can see it. Otherwise taking off and looking sideways is just so immersive, the cockpits take on a new perspective. Seat belts hang in mid air, the instrument dash sticks out towards you. Love it, only other downer for me was I had to use a 22" monitor where I normally have a 42" telly. Now nVidia support hdmi 1.4 and the current generation of 3D tellies I'm tempted to save up ;)

P.S. If anyone in reach of Bristol is interested in meeting like minded flight sim enthusiasts the next meeting is in Downend next Sunday (21st) See www.bristolflightsimgroup.org.uk
 
Last edited:
Thanks Soya for that. I'll need to experiment with the cfg file when I have a bit more time!:( Thought I would upload a few of my own screenshots. Taken with the built in fsx screen-capture tool and not edited in any way at all!

2010-10-7_19-54-20-831.jpg


2010-11-12_23-31-47-203.jpg


2010-11-12_23-32-9-259.jpg


2010-11-13_0-13-58-91.jpg


2010-11-13_0-14-21-478.jpg


2010-11-13_0-19-31-887.jpg


2010-11-13_0-49-44-288.jpg


2010-11-13_0-52-38-941.jpg


2010-11-13_1-0-11-898.jpg


2010-11-13_1-4-56-305.jpg


2010-11-13_1-10-16-955.jpg

:)
 
Nice shots, bit of a lol at the stall message in that jet over the NL2000 scenery (I see you have similar issues with the autogen trees, mine always look a bit weird at certain altitudes :P)
 
Hello,

After looking through this great thread and seeing all the wonderful photos, I have one question? How do you get to see so many different angles of planes?? I’m looking at my settings and I see about 6/7 e.g. tail view, tower view, cockpit view top/down view etc. How do I get to see more of the plane from outside? Soya seems to have about 40 different views. :confused::confused:

cheers.
 
Back
Top Bottom