Good man, I’ve been a backer of Star Citizen since a tour of ‘nam.Been a backer since 2012.
Good man, I’ve been a backer of Star Citizen since a tour of ‘nam.Been a backer since 2012.
FSR turned off? This seems to crash the game for some on AMD cards, which is kind of a slap to the testicles given it's an AMD gameMmm ok first venture into the Starfield and I’ve had 4 crash to desktops now and can’t progress any further
it happens right at the start just after character selection , I’m in a load out room with Lin who is escorting me to meet some arrivals , every time she goes through the plastic room separators and I follow it freezes and CTD .
Not my rig , 7900XTX and a 7800x3d .
Amy ideas ?
Thx , I’ll check , just went with default settings and dived in .FSR turned off? This seems to crash the game for some on AMD cards, which is kind of a slap to the testicles given it's an AMD game![]()
Was you stuck in traffic?Finally made it to New Atlantis
Only took 6 hours![]()
Thx , I’ll check , just went with default settings and dived in .
Finally made it to New Atlantis
Only took 6 hours![]()
Was you stuck in traffic?
Finally made it to New Atlantis
Only took 6 hours![]()
You started the game again and your off Kreet once again? Lol
I have found like 19 locations on Kreet so far.
So, what about the game in general? Starfield is a Bethesda RPG at its core - as you'd expect. In practice, it feels like a perfect blend of something like Skyrim or Fallout combined with the original Mass Effect. It's driven by a huge selection of interesting and often unexpected quests. Land on an empty planet and you may end up stumbling on events that lead to entire quest lines. Breaking up the game world into planets also means increased variation in the types of environments you'll play in - taking a mission on a rocky planet feels very different from infiltrating a base, for instance.
I've often taken issue with open world games and the endless amount of traversal they involve but weirdly enough, Starfield's segmentation (and yes, its loading) addresses this issue and it means you spend more time doing more interesting things instead. That's not to say you can't go off and explore if you want, but simply running across a landscape over and over again isn't the primary goal.
There's a lot more to discuss about Starfield and the Digital Foundry team are likely to get together to film a DF Direct Special on the game, along with some initial thoughts on the PC version while Alex Battaglia works on the full tech breakdown. We've also had the game working on the AMD 4800S Desktop kit, built around the Xbox Series X CPU. The complexity of the game and the corresponding CPU burden suggest that a consistent 30fps target was the right approach, for launch at least, but perhaps the headroom is there for some kind of performance mode, at least designed to work with VRR displays... and I wouldn't be surprised if this were added at a later date.
..hat.You'll catch a cold out there wearing that....
Spent ages collecting all this stuff and now spending ages looking for a place to sell it. Sold 10K worth so far but got loads more to sell, but stores run out of credits
Hopefully more than 2 stores in New Atlantis.
I've quickly realised that hoarding loot to sell is not a productive use of time in this game. I just retain ammo and med kits etc, also any high level/interesting weapons/armour loot to sift through for my own use. The money you can gather from side missions far surpasses what you can gather from loot by orders of magnitude. I gained over 30000cr from the last side mission by black mailing the guy that sent me on the mission in the first place.Spent ages collecting all this stuff and now spending ages looking for a place to sell it. Sold 10K worth so far but got loads more to sell, but stores run out of credits
Hopefully more than 2 stores in New Atlantis.
Digital Foundry seems to like the game:
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Starfield: the Creation Engine evolves to deliver massive ambition, scale and scope
The Digital Foundry verdict on Bethesda's massively anticipated sci-fi RPG.www.eurogamer.net
As I expected the 30FPS cap on consoles is down to the CPUs they use.
I just wondered how it can be called Fallout in space when it doesn't even have gore and dismemberment, pretty key features of the franchise. You're clearly very confused thinking that is associated with the absence of pip boys and what not, so no need for apologies.
Spent ages collecting all this stuff and now spending ages looking for a place to sell it. Sold 10K worth so far but got loads more to sell, but stores run out of credits
Hopefully more than 2 stores in New Atlantis.