***The Official Starfield Thread*** (As endorsed by TNA)

The lighting is actually a lot better in 2022, so I can see people using Reshade with this game

 
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The outposts looked very cookie cutter to me, it was clear there was set modules that snapped into place. And I expect far fewer layouts than the ship sections. I don't think it'll be anywhere near as good as Fallout4's base building. I sent countless hours building walls and buildings in FO4 and don't see any of that in the gameplay we've seen so far.

On the other hand, ship customisation looks good to me and something I'd go hunting for parts to collect. Although, when section variants were switched the UI gave no indication of what they'd look like. There was a sentence saying 'this is an armoury', 'this is crew quarters' etc. but I didn't see a map or preview.


The 2022 vs 23, 23, looks far more polished to me, does remind me more of FO4. However, changing lighting and colours gradients is simple with ReShade etc. And I'm still expecting mod support so the second play through will be fully modded up.
 
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The outposts looked very cookie cutter to me, it was clear there was set modules that snapped into place. And I expect far fewer layouts than the ship sections. I don't think it'll be anywhere near as good as Fallout4's base building. I sent countless hours building walls and buildings in FO4 and don't see any of that in the gameplay we've seen so far.
Does look module based from the videos, but I'm ok with that, Subnautica base building was module based but was able to make some great looking bases all the same. How much the interior can be customised is the bigger question for me.
 
Does look module based from the videos, but I'm ok with that, Subnautica base building was module based but was able to make some great looking bases all the same. How much the interior can be customised is the bigger question for me.

You'll still be playing hardcore diablo so don't pretend you'll have time to play this :p
 
You'll still be playing hardcore diablo so don't pretend you'll have time to play this :p
Lol , I'll play Diablo 4 on and off for years but this year I've still got all of these to play..... starting June 20th, Aliens Dark Descent , Gord, Endless Dungeon, Stalker 2, Judas, Low-Fi, Cities Skyline 2, Lamplighters League, Enshrouded, Remnant of the Ashes 2, Outlast Trials, Manor Lords, The Ranchers, Broken Arrow, Lies of P, Forever Skies, Under a Rock, Blight Survival, Laysara Summit Kingdom, Nightingale, Rooted, Ark 2, Bloody Hell Hotel, Steamworld Build, Space Marine 2, Shadow Gambit, Warhammer Rogue Trader, Baldurs Gate 3 and of course Starfield :D

Busy year lol
 
Lol , I'll play Diablo 4 on and off for years but this year I've still got all of these to play..... starting June 20th, Aliens Dark Descent , Gord, Endless Dungeon, Stalker 2, Judas, Low-Fi, Cities Skyline 2, Lamplighters League, Enshrouded, Remnant of the Ashes 2, Outlast Trials, Manor Lords, The Ranchers, Broken Arrow, Lies of P, Forever Skies, Under a Rock, Blight Survival, Laysara Summit Kingdom, Nightingale, Rooted, Ark 2, Bloody Hell Hotel, Steamworld Build, Space Marine 2, Shadow Gambit, Warhammer Rogue Trader, Baldurs Gate 3 and of course Starfield :D

Busy year lol
Damm either I'm a stubborn git when it comes to video games or your taste in games is much lower than me! Lol

Basically I'm hard pleased by many new and up and coming video games.
 
Damm either I'm a stubborn git when it comes to video games or your taste in games is much lower than me! Lol

Basically I'm hard pleased by many new and up and coming video games.
I play just about every genre out there, except for "beat em ups". Been gaming for over 40 years and through that time I've gained a lot of tolerance for things that give younger gamers cause to throw their toys out of the pram and have tantrums :)

I also find lots of "smaller" titles which are so good that I get hundreds and hundreds of hours of play out of them that many other gamers probably never even cast a second eye over, games like Medieval Dynasty, Dinkum and GTFO. On top of that, I almost never play games solo, my other half is as much (if not more) of a gamer as I am, plus we've got friends who we've gamed with for decades and of course games are always more fun with friends. All of that means that I'm able to accept the occassional parts of games which might not be 100% brilliantly done and still see the good in a title.

I actually find some of the things that some players get their knickers in a twist over, rather comical.
 
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I play just about every genre out there, except for "beat em ups". Been gaming for over 40 years and through that time I've gained a lot of tolerance for things that give younger gamers cause to throw their toys out of the pram and have tantrums :)

I also find lots of "smaller" titles which are so good that I get hundreds and hundreds of hours of play out of them that many other gamers probably never even cast a second eye over, games like Medieval Dynasty, Dinkum and GTFO. On top of that, I almost never play games solo, my other half is as much (if not more) of a gamer as I am, plus we've got friends who we've gamed with for decades and of course games are always more fun with friends. All of that means that I'm able to accept the occassional parts of games which might not be 100% brilliantly done and still see the good in a title.

I actually find some of the things that some players get their knickers in a twist over, rather comical.
Wow. Then star citizen is right up your street!

Play that with your missus and mates!

Fully crewed carrack!

I been gaming for 30 years but over time, my expectations for games has changed.

I also wouldn't have time to play even half of the games you mentioned.

I tend to have one or two time synced games like a rpg or some mmo ish game and then one pick up and play game ( I switch between cod and fifa) and that's about it.

I'm struggling right now to complete zelda and diablo as I keep going back to star citizen when my mates comes on it.
 
Totally get where @jonneymendoza is at. I have purposely avoided games in the past because I get the sunk cost fallacy and feel like I am falling behind, so had brief spells with Destiny, Division2, basically live service multiplayer games.
To fully invest in a SP game I can't really have others going on, hence at the moment I only have Diablo installed and Dawn of War 2, can't do it with a story heavy game. It is also why I have found enjoyment in a lot of shorter indie titles or ones where you can easily dip in and out. What happens is I start a game with a story etc, get distracted by said live game/mmo, come back to SP game, forgot story, feel like I need to restart, restart, get bored as replaying same stuff. It is exactly what happened with Witcher 3.
 
Wow. Then star citizen is right up your street!

Play that with your missus and mates!

Fully crewed carrack!

I been gaming for 30 years but over time, my expectations for games has changed.

I also wouldn't have time to play even half of the games you mentioned.

I tend to have one or two time synced games like a rpg or some mmo ish game and then one pick up and play game ( I switch between cod and fifa) and that's about it.

I'm struggling right now to complete zelda and diablo as I keep going back to star citizen when my mates comes on it.
I do actually have Star Citizen, I got the cheapest version of it like 10 years ago. I've never bought any ships for it though and havent logged into it for a long time, last time I did it felt more like a tech demo than an actual game, but at least I have it if it ever releases properly at "1.0"

Thats the beauty of all the kids having moved out , means that the family bit is done and all the spare time I have now is purely for me :D
 
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Totally get where @jonneymendoza is at. I have purposely avoided games in the past because I get the sunk cost fallacy and feel like I am falling behind, so had brief spells with Destiny, Division2, basically live service multiplayer games.
To fully invest in a SP game I can't really have others going on, hence at the moment I only have Diablo installed and Dawn of War 2, can't do it with a story heavy game. It is also why I have found enjoyment in a lot of shorter indie titles or ones where you can easily dip in and out. What happens is I start a game with a story etc, get distracted by said live game/mmo, come back to SP game, forgot story, feel like I need to restart, restart, get bored as replaying same stuff. It is exactly what happened with Witcher 3.

Yep. I stay away from mmo's and anything like that. Main online games I play are beat'em ups. Not addictive in the same way, nor as time consuming.
 
This looks more Fallout than Elder Scrolls to me. I've never been a lover of Fallout, but I absolutely adore Elder Scrolls. I think it's the fantasy lore and the intimate nature of Elder Scrolls, like sword/shield instead of guns/tech etc.

That being said, I will play this game when it arrives.
 
Yup this is by far my biggest concern for the game also.
So I went back and relistened to Todd Howard on the Lex Fridman podcast. The issue with low quality procedual environments is something Todd had considered. From what I gathered, rather than go the full procedual route, they have a number (probably a very large number) of premade environmental tiles. My understanding is these tiles are just sections of a map that you would find in any game. They then have an algorithm that they use to stitch these tiles together to create the different planets. So it's partially procedually generated at the development end, which is how they generated the 100 systems. But it seems that the planets are fixed on the user end. So if you visited planet X-175 in system 49 and I visited it, we should have an identical experience.

So hopefully it should be okay.

Some other things (Sorry if I'm repeating stuff that people already know)

Systems have recommended levels.

Todd mentioned in the interview that the different space suits give you "buffs for the gases, the toxicity or the temperature on various planets". There could be other environmental hazards planet side, that he did not mention. I'm assuming if there are buffs there are debuffs if you come unprepared to a type of planet.

Lex mentions that space travel in this game is considered dangerous. Todd in reply states that there is some effort involved in space travel and that they have dialed it back during development (from what I inferred it is to ensure that the game is fun). The example he gives is that early on "you use to run out of fuel" but they found it to be a fun killer. From what he described it felt like mining for fuel in these situations was a tedious chore, that was in the way of want you really wanted to do. He then mentions players will build their ships so "they have all the right things for safety".
 
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