While I am still enjoying the game after 60 hours (level 43) I feel that it could have been so much more.
I felt the space ship side of things should have been done like the X series.
Having to manually fly everywhere and go via jump gates to the next system. With lots of factories and other ships flying everywhere, making it exciting but also taking a risk and some time to fly to another system ( a speed up time button could have helped with this like you get in simulators)
Also building up a fleet of ships and getting npc fly them and making money that one becoming a mega Corp or something after the story.
I can accept cut scenes for transitions between planets and docking with ships but you don’t really have much to do in your space apart from fast travel.
The only chance of getting intercepted is when you fast travel to a planet so space combat is always in orbit of a planet. What’s point of building ships if this is all there is to it.
With regards to planets, not having a vehicle of some kind is criminal, even mass effect managed it 15 years ago. Could have added whole new layer of combat and killing aliens life, turrets other vehicles etc.
Also there are far too many buildings on planets, which is kind of immersion breaking, along with there being more spacers and mercs than regular civilians.
They made a mistake going for to many systems, they should have limited it to like 15-20, with each system being more diverse and interesting, with at least one exciting big quest in each.
They could have opened up more space later with dlc. As it is now, 85% of the systems are just pointless and used levelling up by surveying.