Ship cargo: big ship with 2300 tons of crap. Small ship, now I want to use this as my home ship thanks, items transfered, 1500 tons transfered into 200 cargo. ok great thanks, erm, but I don't want to do this.
Am I supposed to build an outpost or buy a penthouse and hold everything there? this all feels half-finished.
Why can't I just build a ship from scratch? I have to find or buy one then edit it?
Ship cargo: big ship with 2300 tons of crap. Small ship, now I want to use this as my home ship thanks, items transfered, 1500 tons transfered into 200 cargo. ok great thanks, erm, but I don't want to do this.
Am I supposed to build an outpost or buy a penthouse and hold everything there? this all feels half-finished.
Why can't I just build a ship from scratch? I have to find or buy one then edit it?
Ship cargo: big ship with 2300 tons of crap. Small ship, now I want to use this as my home ship thanks, items transfered, 1500 tons transfered into 200 cargo. ok great thanks, erm, but I don't want to do this.
Am I supposed to build an outpost or buy a penthouse and hold everything there? this all feels half-finished.
Why can't I just build a ship from scratch? I have to find or buy one then edit it?
Yeah I found that as soon as I upped the cargo I'd fill it again so I'm trying to keep it down to manageable levels, purely so I can research/workbench. Even though the game hasn't given me a new decent weapon to work with for a while now.
Once I've maxed the research I suppose I can dump about half of the resources. Adhesive is the most valuable resource in the universe
I also want to keep ship mobility to 100, even though I think it still affects the feel of the ship - some variables they aren't sharing with us.
Yeah I found that as soon as I upped the cargo I'd fill it again so I'm trying to keep it down to manageable levels, purely so I can research/workbench. Even though the game hasn't given me a new decent weapon to work with for a while now.
Once I've maxed the research I suppose I can dump about half of the resources. Adhesive is the most valuable resource in the universe
I also want to keep ship mobility to 100, even though I think it still affects the feel of the ship - some variables they aren't sharing with us.
I just created small outposts for the main materials so I could build near unlimited storage containers back at my main outpost where everything is dumped and so is available for crafting.
Saves me from needing a huge ship.... well once I discovered it was the 80+ ship parts onboard that were taking a third of my cargo space.
Haven’t spent much time playing, but am getting quick at NG runs now and am on 4. Skip the main quest, take Sarah with you (saves you travelling back there to get the remaining artefacts from her), take the weapons from the lodge, fast travel between locations when possible, ally with the emissary, persuade the hunter at the end so you don’t have to fight. Repeat. Easy XP too, 2 levels in less than an hour, seems quicker than any other method in the game.
Haven’t got much time to play for a couple of weeks, but shouldn’t take long to get to NG10 now.
In tpyical Bethesda fashion, I am finding the side quests and faction quest so much more fun and engaging that the main quest. Just finished the
Crimson Fleet
questline. That was great fun, humorous and with more rounded and interesting characters than the Constellation quests.
I actually felt bad about betraying them to SysDef like a narc. Was so close to going full space pirate even though it would pee off my entire crew.
I also quite liked the 200 year old ship and the little facility full of
clones.
Been noticing how they've reproduced some of the Fallout world-building-through-corpses as well. Lots of abandoned ships with people in various poses of demise with others, and little notes recording the cause of their doom.
Still, it is time to wrap up the remaining main quests, I think...
Charybdis - the mission is called 'Operation Starseed' - I believe you get it through a random street conversation in Akila City - I think you can go straight there though.
It's very different in this game than TES or Bethesda's Fallout games! Less fun, imho, but I guess also less crazily OP .
I tried it then gave up on it, and then decided to try it again not too long ago.
I managed to do that stealth mission only alerting a robot in a narrow hallway, though. As @Nutty667 notes, taking off your spacesuit is helpful. I found I could leave my pack on okay, but there's probably no need to. Noise seems to be the main cause for me geting detected. As well as removing the suit, I had to toggle walk (i.e. crawl painstakingly slowly...). I then found I could get quite close behind enemies without my detection meter quite going into caution (though it gets close).
Even then you still can't stay in enemies' line of sight in even reaonsably bright lighting for very long at all. The thing that helped me most with staying unseen was
the "sense star-stuff" power
. Once you see where enemies and which way they're facing you can creep out of their eyeline (they don't have massivley wide vision cones, I don't think).
So, in this game, you have to stick to the shadows and corners and avoid direct sightlines as much as possible. Levelling the stealth skill just seems to give you a bit more leeway with that, I think. No more crouching unseen in the midday sun in a camp full of enemies looking in your direction and sneaking grenades into all of their pockets...
Companions are indeed also a pain if you want to sneak, so I usually tell them to stay by the entrance. I did somehow manage to do the mission you mentioned with Barrett because I forgot to do that, and he for some reason seemed to have turned into a stealth ninja master for that one single mission.
Overall I'm not sure stealth is worth the skill points investment. Outside of a few missions it doesn't offer any real benefits I can see, as the game doesn't seem set up for the old stealth archer builds. I'm now working on levelling concealment just to see because I am a stubborn stealth fan, but I don't have high hopes.
It's very different in this game than TES or Bethesda's Fallout games! Less fun, imho, but I guess also less crazily OP .
I tried it then gave up on it, and then decided to try it again not too long ago.
I managed to do that stealth mission only alerting a robot in a narrow hallway, though. As @Nutty667 notes, taking off your spacesuit is helpful. I found I could leave my pack on okay, but there's probably no need to. Noise seems to be the main cause for me geting detected. As well as removing the suit, I had to toggle walk (i.e. crawl painstakingly slowly...). I then found I could get quite close behind enemies without my detection meter quite going into caution (though it gets close).
Even then you still can't stay in enemies' line of sight in even reaonsably bright lighting for very long at all. The thing that helped me most with staying unseen was
the "sense star-stuff" power
. Once you see where enemies and which way they're facing you can creep out of their eyeline (they don't have massivley wide vision cones, I don't think).
So, in this game, you have to stick to the shadows and corners and avoid direct sightlines as much as possible. Levelling the stealth skill just seems to give you a bit more leeway with that, I think. No more crouching unseen in the midday sun in a camp full of enemies looking in your direction and sneaking grenades into all of their pockets...
Companions are indeed also a pain if you want to sneak, so I usually tell them to stay by the entrance. I did somehow manage to do the mission you mentioned with Barrett because I forgot to do that, and he for some reason seemed to have turned into a stealth ninja master for that one single mission.
Overall I'm not sure stealth is worth the skill points investment. Outside of a few missions it doesn't offer any real benefits I can see, as the game doesn't seem set up for the old stealth archer builds. I'm now working on levelling concealment just to see because I am a stubborn stealth fan, but I don't have high hopes.
I have Vasco following me right now. You can guess where i am going with this but i need to get melee stealth kills to level that up.
Told the giant roomba to wait outside. A few mins later he comes tearing past me and my stealth run turned into the first 20mins of Saving Private Ryan.
I have Vasco following me right now. You can guess where i am going with this but i need to get melee stealth kills to level that up.
Told the giant roomba to wait outside. A few mins later he comes tearing past me and my stealth run turned into the first 20mins of Saving Private Ryan.
Some funny moments happen with Vasco. I was talking to an NPC at the end of a quest in The Well early on while he was still my companion, and just after the conversation started he charged over to my side and absolutely yeeted the NPC off the walkway and into an inaccessible location half the map away...
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