So having watched most of the longer video (and yes, he goes on far to long) I have a question: what proportion of players do you honestly think want to be able to travel forever around a planet? Bear in mind how long it takes to drive 200 miles, no imagine that in a game. This strikes me as something that many players would try once, and never use again. The small proportion (I'd say <5%) who would want to do it over and over need to understand that is a completely different game. Most players to not want, or at least, do not care. As with pretty much every other game controversy, this seems driven by those people who think of themselves as "hard-core gamers". Some probably even describe themselves as that, and not ironically either. But these people are a tiny minority, and are not Bethesda's target audience. Beth's games are aimed at adults, who get to play for three hours a week if they are lucky. We are adults, with a lot of stuff to do. The beauty of Beth games is that you can dip in and out easily. This is a feature, not a bug. During the week I simply don't have the time to do parts of major quest lines, because they are too long for the time available. But I can just bimble about, doing bounty work, randomly exploring etc.
Is the game perfect? No. I have a few things I'd like to fix when the editor is released, assuming Beth doesn't alter them first. But the people criticising it are criticising it for not being something it was never intended to be.
It's not purely just wanting to navigate an entire planet with a ship or vehicle etc, it's the desire to "explore" and be immersed, something that other older games do really well and is kind of what many expected here, but were treated to purely fast travel only with loading screens. Nobody reasonable wants to spend hours travelling, so some form of warp travel when in space or wormholes you can travel through etc without a loading screen would have amped up exploration much more than what's on offer. Todd Howard stated categorically that the game uses the latest technologies, so why didn't they leverage this, or were they simply fibbing about this and dodged the conversation after... There's a reason why the game's Steam reviews rate as "mostly negative" now, the novelty has worn off for the most part and only the diehards seem to remain.
Bethesda said you needed to upgrade your PC when the game ran crap on the highest GPU available, they then magically found a way to get you at least 30% more performance through optimising the engine whilst also adding DLSS in the same patch update.
Bethesda then said they have a roadmap of quality of life additions coming to the game when previously they said they don't care about fixing issues that they think aren't worth putting time into fixing.
The last time I re-downloaded the game the shadows missing from your character between 1st person and 3rd person still remained un-patched. That's a pretty glaring thing when out in the open with the sun beaming down on you and there's no shadow being cast.
There's other stuff too but not worth going on about here but you get the idea, at each step Bethesda say one thing, then do a 180 when things take a downward spiral an age later. For me this is the first Bethesda game I played. It has some cool bits in isolation, but the overall gameplay experience is not immersive or rewarding to make me want to continue beyond the 31 hours I put into both quest and side gig exploration. And speaking of exploration, the vast majority of the 1000 planets Bethesda claimed you could explore ended up being copy-paste jobs of structures/buildings etc. Yeah there are some references and things to discover, but they are few and far between.
Remember that for many out there, ~60GB of mods were necessary to make the game feel a bit more performant/robust and/or presentable.
Community mods should be available to enhance the baseline game's experience, not fundamentally try to fix a game that's rather lacking at its core all whilst the developer spends months going "computer says no" only to then cave in when the negative reviews start to pile in.