***The Official Starfield Thread*** (As endorsed by TNA)

I reckon games are cheaper.

I remember paying in store for Syndicate Wars, big box with cd inside, at least £35, that was 1996, I think it was more but let's go with £35.

Using the inflation calculator that's £66 in todays money.

I reckon I put at most, 100 hours?

I dunno how long and much it took Bullfrog to develop that game but I bet even factoring inflation it's a fraction of that Bethesda have spent on Starfield.

Now also consider how many hours I got out of Fallout 4, and I got that on a deal (can't remember how much), and Fallout 76 which I paid about £15 quid for, roughly 1000 hours in fallout 4 and about 500 in 76.

With the benefit on hindsight, I would have happily paid £100 (more to be honest) for Fallout 4, and I dunno £40-50 for Fallout 76.

So if Starfield is even as good as those games, even £85 for the full premium version doesn't seem to excessive to me.
They will sell 50+ million copies, they could sell it for £10 and still make a big profit. £80+ is just pure greed.
 
They will sell 50+ million copies, they could sell it for £10 and still make a big profit. £80+ is just pure greed.
Thats capitalism for you, to be fair I charge as much as I can get away with for my services too, especially these days. Ultimately I work to put as much money in my bank as I can, not to make other peoples lives nicer :)
 
I seem to remember that when digital distribution took over from boxed games with a disc they told us it would make games cheaper. So why are games over £60 these days, with some being in excess of the £100 mark?

Cheaper for the publisher, not cheaper for the customer. They just said that to get people on board with digital distribution, but they were always going to keep that money in their pockets, rather than pass it on to the customer.
 
They will sell 50+ million copies, they could sell it for £10 and still make a big profit. £80+ is just pure greed.
Maybe over the lifetime of the game they will sell 50 million + copies. But not within the first few months. If they hit 20 million within the first few months, they will have done very well for themselves, but being an Xbox exclusive they will struggle to do that.

Games are very expensive to make. Horizon forbidden west cost $212 million to make and that had a 5 year development cycle. Starfield took longer and is bigger which means more staff, payed for a longer period of time. I would not be surprised if this games development budget is around $350 million. That doesn't include the markerting budget for the game which will be very expensive.

Lets not forget the cut that all the platforms take from sales and that $500 million revenue you are talking about is starting to look like a big loss.
 
If you look at the sales figures for similar games then you can expect 12-15 million copies sold at launch.

That's 719 million minium, take off the 30% cut that most services take and its still a good chunk of profit even if the game cost 300+ million to make.

These games much like cyberpunk make a billion+ in revenue over the course of a year or so. FYI cyberpunk bought in 650m before launch purely from the hype alone, it still makes money today as the game is very good now and it's on sale in preparation for it's expansion.
 
Last edited:
If you look at the sales figures for similar games then you can expect 12-15 million copies sold at launch.

That's 719 million minium, take off the 30% cut that most services take and its still a good chunk of profit even if the game cost 300+ million to make.

These games much like cyberpunk make a billion+ in revenue over the course of a year or so. FYI cyberpunk bought in 650m before launch purely from the hype alone, it still makes money today as the game is very good now and it's on sale in preparation for it's expansion.
It would have to be similar games that are also on Gamepass. A lot of sales will be lost to people who simply get it on gamepass rather than buying a copy on steam etc. It will make a lot of money for sure but quite possibly nowhere near as much as if it hadnt been on Gamepass.
 
It would have to be similar games that are also on Gamepass. A lot of sales will be lost to people who simply get it on gamepass rather than buying a copy on steam etc. It will make a lot of money for sure but quite possibly nowhere near as much as if it hadnt been on Gamepass.
Depends how they get paid from gamepass. This is the type of game that you don't really just play in a month or so; most likely you'll visit in the future for a couple of times as well. So many months / player, maybe a buy after a while (even at a discount), still could be in the same ballpark as a stand alone purchase.
 
Do we expect a buggy launch? Is this one of those games that's likely to be best bought 6 months after release?
 
Do we expect a buggy launch? Is this one of those games that's likely to be best bought 6 months after release?
It will have some bugs no doubt at release but will be playable I should think, but if you have gamepass then it wont cost you anything regardless of playing it day 1 or 6 months later and with Starfield, Lies of P, Lamplighters League, Forza Motorsport, Cities Skyline 2 and Stalker 2 all coming on gamepass, its a good time to have a gamepass sub :D
 
I seem to remember that when digital distribution took over from boxed games with a disc they told us it would make games cheaper. So why are games over £60 these days, with some being in excess of the £100 mark?
I guess they're cheaper than they would have otherwise been with physical media.
 
I am never sure how Todd Howard still has the brass neck to front the PR for their new games tbh.

After the total pack of lies he told about the last Fallout game I thought even he would retire to the shadows....
 
I am never sure how Todd Howard still has the brass neck to front the PR for their new games tbh.

After the total pack of lies he told about the last Fallout game I thought even he would retire to the shadows....
I don't think that would have occurred to him to do. Knowing the type of people that get into senior management...
 
I reckon games are cheaper.

I remember paying in store for Syndicate Wars, big box with cd inside, at least £35, that was 1996, I think it was more but let's go with £35.

Using the inflation calculator that's £66 in todays money.

I reckon I put at most, 100 hours?

I dunno how long and much it took Bullfrog to develop that game but I bet even factoring inflation it's a fraction of that Bethesda have spent on Starfield.

Now also consider how many hours I got out of Fallout 4, and I got that on a deal (can't remember how much), and Fallout 76 which I paid about £15 quid for, roughly 1000 hours in fallout 4 and about 500 in 76.

With the benefit on hindsight, I would have happily paid £100 (more to be honest) for Fallout 4, and I dunno £40-50 for Fallout 76.

So if Starfield is even as good as those games, even £85 for the full premium version doesn't seem to excessive to me.
Atari 2600 games were (iirc) £50 in the late 80s.

However, I was also buying mail-order PC games from PC Shopper ads for like £12 in 1993. Think XCom1 cost me that (again iirc).

Pricing is all over the place. These days, I don't like to pay more than £25 for any PC game. £80 is hilarious. Even if it's the best game ever, that's too much.
 
Back
Top Bottom